/* SPDX-License-Identifier: ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) */
/*
 *  Video for Linux Two controls header file
 *
 *  Copyright (C) 1999-2012 the contributors
 *
 *  The contents of this header was split off from videodev2.h. All control
 *  definitions should be added to this header, which is included by
 *  videodev2.h.
 */

#ifndef __LINUX_V4L2_CONTROLS_H
#define __LINUX_V4L2_CONTROLS_H

#include <linux/const.h>
#include <linux/types.h>

/* Control classes */
#define V4L2_CTRL_CLASS_USER		0x00980000	/* Old-style 'user' controls */
#define V4L2_CTRL_CLASS_CODEC		0x00990000	/* Stateful codec controls */
#define V4L2_CTRL_CLASS_CAMERA		0x009a0000	/* Camera class controls */
#define V4L2_CTRL_CLASS_FM_TX		0x009b0000	/* FM Modulator controls */
#define V4L2_CTRL_CLASS_FLASH		0x009c0000	/* Camera flash controls */
#define V4L2_CTRL_CLASS_JPEG		0x009d0000	/* JPEG-compression controls */
#define V4L2_CTRL_CLASS_IMAGE_SOURCE	0x009e0000	/* Image source controls */
#define V4L2_CTRL_CLASS_IMAGE_PROC	0x009f0000	/* Image processing controls */
#define V4L2_CTRL_CLASS_DV		0x00a00000	/* Digital Video controls */
#define V4L2_CTRL_CLASS_FM_RX		0x00a10000	/* FM Receiver controls */
#define V4L2_CTRL_CLASS_RF_TUNER	0x00a20000	/* RF tuner controls */
#define V4L2_CTRL_CLASS_DETECT		0x00a30000	/* Detection controls */
#define V4L2_CTRL_CLASS_CODEC_STATELESS 0x00a40000	/* Stateless codecs controls */
#define V4L2_CTRL_CLASS_COLORIMETRY	0x00a50000	/* Colorimetry controls */

/* User-class control IDs */

#define V4L2_CID_BASE			(V4L2_CTRL_CLASS_USER | 0x900)
#define V4L2_CID_USER_BASE		V4L2_CID_BASE
#define V4L2_CID_USER_CLASS		(V4L2_CTRL_CLASS_USER | 1)
#define V4L2_CID_BRIGHTNESS		(V4L2_CID_BASE+0)
#define V4L2_CID_CONTRAST		(V4L2_CID_BASE+1)
#define V4L2_CID_SATURATION		(V4L2_CID_BASE+2)
#define V4L2_CID_HUE			(V4L2_CID_BASE+3)
#define V4L2_CID_AUDIO_VOLUME		(V4L2_CID_BASE+5)
#define V4L2_CID_AUDIO_BALANCE		(V4L2_CID_BASE+6)
#define V4L2_CID_AUDIO_BASS		(V4L2_CID_BASE+7)
#define V4L2_CID_AUDIO_TREBLE		(V4L2_CID_BASE+8)
#define V4L2_CID_AUDIO_MUTE		(V4L2_CID_BASE+9)
#define V4L2_CID_AUDIO_LOUDNESS		(V4L2_CID_BASE+10)
#define V4L2_CID_BLACK_LEVEL		(V4L2_CID_BASE+11) /* Deprecated */
#define V4L2_CID_AUTO_WHITE_BALANCE	(V4L2_CID_BASE+12)
#define V4L2_CID_DO_WHITE_BALANCE	(V4L2_CID_BASE+13)
#define V4L2_CID_RED_BALANCE		(V4L2_CID_BASE+14)
#define V4L2_CID_BLUE_BALANCE		(V4L2_CID_BASE+15)
#define V4L2_CID_GAMMA			(V4L2_CID_BASE+16)
#define V4L2_CID_WHITENESS		(V4L2_CID_GAMMA) /* Deprecated */
#define V4L2_CID_EXPOSURE		(V4L2_CID_BASE+17)
#define V4L2_CID_AUTOGAIN		(V4L2_CID_BASE+18)
#define V4L2_CID_GAIN			(V4L2_CID_BASE+19)
#define V4L2_CID_HFLIP			(V4L2_CID_BASE+20)
#define V4L2_CID_VFLIP			(V4L2_CID_BASE+21)

#define V4L2_CID_POWER_LINE_FREQUENCY	(V4L2_CID_BASE+24)
enum v4l2_power_line_frequency {
	V4L2_CID_POWER_LINE_FREQUENCY_DISABLED	= 0,
	V4L2_CID_POWER_LINE_FREQUENCY_50HZ	= 1,
	V4L2_CID_POWER_LINE_FREQUENCY_60HZ	= 2,
	V4L2_CID_POWER_LINE_FREQUENCY_AUTO	= 3,
};
#define V4L2_CID_HUE_AUTO			(V4L2_CID_BASE+25)
#define V4L2_CID_WHITE_BALANCE_TEMPERATURE	(V4L2_CID_BASE+26)
#define V4L2_CID_SHARPNESS			(V4L2_CID_BASE+27)
#define V4L2_CID_BACKLIGHT_COMPENSATION		(V4L2_CID_BASE+28)
#define V4L2_CID_CHROMA_AGC                     (V4L2_CID_BASE+29)
#define V4L2_CID_COLOR_KILLER                   (V4L2_CID_BASE+30)
#define V4L2_CID_COLORFX			(V4L2_CID_BASE+31)
enum v4l2_colorfx {
	V4L2_COLORFX_NONE			= 0,
	V4L2_COLORFX_BW				= 1,
	V4L2_COLORFX_SEPIA			= 2,
	V4L2_COLORFX_NEGATIVE			= 3,
	V4L2_COLORFX_EMBOSS			= 4,
	V4L2_COLORFX_SKETCH			= 5,
	V4L2_COLORFX_SKY_BLUE			= 6,
	V4L2_COLORFX_GRASS_GREEN		= 7,
	V4L2_COLORFX_SKIN_WHITEN		= 8,
	V4L2_COLORFX_VIVID			= 9,
	V4L2_COLORFX_AQUA			= 10,
	V4L2_COLORFX_ART_FREEZE			= 11,
	V4L2_COLORFX_SILHOUETTE			= 12,
	V4L2_COLORFX_SOLARIZATION		= 13,
	V4L2_COLORFX_ANTIQUE			= 14,
	V4L2_COLORFX_SET_CBCR			= 15,
	V4L2_COLORFX_SET_RGB			= 16,
};
#define V4L2_CID_AUTOBRIGHTNESS			(V4L2_CID_BASE+32)
#define V4L2_CID_BAND_STOP_FILTER		(V4L2_CID_BASE+33)

#define V4L2_CID_ROTATE				(V4L2_CID_BASE+34)
#define V4L2_CID_BG_COLOR			(V4L2_CID_BASE+35)

#define V4L2_CID_CHROMA_GAIN                    (V4L2_CID_BASE+36)

#define V4L2_CID_ILLUMINATORS_1			(V4L2_CID_BASE+37)
#define V4L2_CID_ILLUMINATORS_2			(V4L2_CID_BASE+38)

#define V4L2_CID_MIN_BUFFERS_FOR_CAPTURE	(V4L2_CID_BASE+39)
#define V4L2_CID_MIN_BUFFERS_FOR_OUTPUT		(V4L2_CID_BASE+40)

#define V4L2_CID_ALPHA_COMPONENT		(V4L2_CID_BASE+41)
#define V4L2_CID_COLORFX_CBCR			(V4L2_CID_BASE+42)
#define V4L2_CID_COLORFX_RGB			(V4L2_CID_BASE+43)

/* last CID + 1 */
#define V4L2_CID_LASTP1                         (V4L2_CID_BASE+44)

/* USER-class private control IDs */

/*
 * The base for the meye driver controls. This driver was removed, but
 * we keep this define in case any software still uses it.
 */
#define V4L2_CID_USER_MEYE_BASE			(V4L2_CID_USER_BASE + 0x1000)

/* The base for the bttv driver controls.
 * We reserve 32 controls for this driver. */
#define V4L2_CID_USER_BTTV_BASE			(V4L2_CID_USER_BASE + 0x1010)


/* The base for the s2255 driver controls.
 * We reserve 16 controls for this driver. */
#define V4L2_CID_USER_S2255_BASE		(V4L2_CID_USER_BASE + 0x1030)

/*
 * The base for the si476x driver controls. See include/media/drv-intf/si476x.h
 * for the list of controls. Total of 16 controls is reserved for this driver
 */
#define V4L2_CID_USER_SI476X_BASE		(V4L2_CID_USER_BASE + 0x1040)

/* The base for the TI VPE driver controls. Total of 16 controls is reserved for
 * this driver */
#define V4L2_CID_USER_TI_VPE_BASE		(V4L2_CID_USER_BASE + 0x1050)

/* The base for the saa7134 driver controls.
 * We reserve 16 controls for this driver. */
#define V4L2_CID_USER_SAA7134_BASE		(V4L2_CID_USER_BASE + 0x1060)

/* The base for the adv7180 driver controls.
 * We reserve 16 controls for this driver. */
#define V4L2_CID_USER_ADV7180_BASE		(V4L2_CID_USER_BASE + 0x1070)

/* The base for the tc358743 driver controls.
 * We reserve 16 controls for this driver. */
#define V4L2_CID_USER_TC358743_BASE		(V4L2_CID_USER_BASE + 0x1080)

/* The base for the max217x driver controls.
 * We reserve 32 controls for this driver
 */
#define V4L2_CID_USER_MAX217X_BASE		(V4L2_CID_USER_BASE + 0x1090)

/* The base for the imx driver controls.
 * We reserve 16 controls for this driver. */
#define V4L2_CID_USER_IMX_BASE			(V4L2_CID_USER_BASE + 0x10b0)

/*
 * The base for the atmel isc driver controls.
 * We reserve 32 controls for this driver.
 */
#define V4L2_CID_USER_ATMEL_ISC_BASE		(V4L2_CID_USER_BASE + 0x10c0)

/*
 * The base for the CODA driver controls.
 * We reserve 16 controls for this driver.
 */
#define V4L2_CID_USER_CODA_BASE			(V4L2_CID_USER_BASE + 0x10e0)
/*
 * The base for MIPI CCS driver controls.
 * We reserve 128 controls for this driver.
 */
#define V4L2_CID_USER_CCS_BASE			(V4L2_CID_USER_BASE + 0x10f0)
/*
 * The base for Allegro driver controls.
 * We reserve 16 controls for this driver.
 */
#define V4L2_CID_USER_ALLEGRO_BASE		(V4L2_CID_USER_BASE + 0x1170)

/*
 * The base for the isl7998x driver controls.
 * We reserve 16 controls for this driver.
 */
#define V4L2_CID_USER_ISL7998X_BASE		(V4L2_CID_USER_BASE + 0x1180)

/*
 * The base for DW100 driver controls.
 * We reserve 16 controls for this driver.
 */
#define V4L2_CID_USER_DW100_BASE		(V4L2_CID_USER_BASE + 0x1190)

/*
 * The base for Aspeed driver controls.
 * We reserve 16 controls for this driver.
 */
#define V4L2_CID_USER_ASPEED_BASE		(V4L2_CID_USER_BASE + 0x11a0)

/*
 * The base for Nuvoton NPCM driver controls.
 * We reserve 16 controls for this driver.
 */
#define V4L2_CID_USER_NPCM_BASE			(V4L2_CID_USER_BASE + 0x11b0)

/*
 * The base for THine THP7312 driver controls.
 * We reserve 32 controls for this driver.
 */
#define V4L2_CID_USER_THP7312_BASE		(V4L2_CID_USER_BASE + 0x11c0)

/* MPEG-class control IDs */
/* The MPEG controls are applicable to all codec controls
 * and the 'MPEG' part of the define is historical */

#define V4L2_CID_CODEC_BASE			(V4L2_CTRL_CLASS_CODEC | 0x900)
#define V4L2_CID_CODEC_CLASS			(V4L2_CTRL_CLASS_CODEC | 1)

/*  MPEG streams, specific to multiplexed streams */
#define V4L2_CID_MPEG_STREAM_TYPE		(V4L2_CID_CODEC_BASE+0)
enum v4l2_mpeg_stream_type {
	V4L2_MPEG_STREAM_TYPE_MPEG2_PS   = 0, /* MPEG-2 program stream */
	V4L2_MPEG_STREAM_TYPE_MPEG2_TS   = 1, /* MPEG-2 transport stream */
	V4L2_MPEG_STREAM_TYPE_MPEG1_SS   = 2, /* MPEG-1 system stream */
	V4L2_MPEG_STREAM_TYPE_MPEG2_DVD  = 3, /* MPEG-2 DVD-compatible stream */
	V4L2_MPEG_STREAM_TYPE_MPEG1_VCD  = 4, /* MPEG-1 VCD-compatible stream */
	V4L2_MPEG_STREAM_TYPE_MPEG2_SVCD = 5, /* MPEG-2 SVCD-compatible stream */
};
#define V4L2_CID_MPEG_STREAM_PID_PMT		(V4L2_CID_CODEC_BASE+1)
#define V4L2_CID_MPEG_STREAM_PID_AUDIO		(V4L2_CID_CODEC_BASE+2)
#define V4L2_CID_MPEG_STREAM_PID_VIDEO		(V4L2_CID_CODEC_BASE+3)
#define V4L2_CID_MPEG_STREAM_PID_PCR		(V4L2_CID_CODEC_BASE+4)
#define V4L2_CID_MPEG_STREAM_PES_ID_AUDIO	(V4L2_CID_CODEC_BASE+5)
#define V4L2_CID_MPEG_STREAM_PES_ID_VIDEO	(V4L2_CID_CODEC_BASE+6)
#define V4L2_CID_MPEG_STREAM_VBI_FMT		(V4L2_CID_CODEC_BASE+7)
enum v4l2_mpeg_stream_vbi_fmt {
	V4L2_MPEG_STREAM_VBI_FMT_NONE = 0,  /* No VBI in the MPEG stream */
	V4L2_MPEG_STREAM_VBI_FMT_IVTV = 1,  /* VBI in private packets, IVTV format */
};

/*  MPEG audio controls specific to multiplexed streams  */
#define V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ	(V4L2_CID_CODEC_BASE+100)
enum v4l2_mpeg_audio_sampling_freq {
	V4L2_MPEG_AUDIO_SAMPLING_FREQ_44100 = 0,
	V4L2_MPEG_AUDIO_SAMPLING_FREQ_48000 = 1,
	V4L2_MPEG_AUDIO_SAMPLING_FREQ_32000 = 2,
};
#define V4L2_CID_MPEG_AUDIO_ENCODING		(V4L2_CID_CODEC_BASE+101)
enum v4l2_mpeg_audio_encoding {
	V4L2_MPEG_AUDIO_ENCODING_LAYER_1 = 0,
	V4L2_MPEG_AUDIO_ENCODING_LAYER_2 = 1,
	V4L2_MPEG_AUDIO_ENCODING_LAYER_3 = 2,
	V4L2_MPEG_AUDIO_ENCODING_AAC     = 3,
	V4L2_MPEG_AUDIO_ENCODING_AC3     = 4,
};
#define V4L2_CID_MPEG_AUDIO_L1_BITRATE		(V4L2_CID_CODEC_BASE+102)
enum v4l2_mpeg_audio_l1_bitrate {
	V4L2_MPEG_AUDIO_L1_BITRATE_32K  = 0,
	V4L2_MPEG_AUDIO_L1_BITRATE_64K  = 1,
	V4L2_MPEG_AUDIO_L1_BITRATE_96K  = 2,
	V4L2_MPEG_AUDIO_L1_BITRATE_128K = 3,
	V4L2_MPEG_AUDIO_L1_BITRATE_160K = 4,
	V4L2_MPEG_AUDIO_L1_BITRATE_192K = 5,
	V4L2_MPEG_AUDIO_L1_BITRATE_224K = 6,
	V4L2_MPEG_AUDIO_L1_BITRATE_256K = 7,
	V4L2_MPEG_AUDIO_L1_BITRATE_288K = 8,
	V4L2_MPEG_AUDIO_L1_BITRATE_320K = 9,
	V4L2_MPEG_AUDIO_L1_BITRATE_352K = 10,
	V4L2_MPEG_AUDIO_L1_BITRATE_384K = 11,
	V4L2_MPEG_AUDIO_L1_BITRATE_416K = 12,
	V4L2_MPEG_AUDIO_L1_BITRATE_448K = 13,
};
#define V4L2_CID_MPEG_AUDIO_L2_BITRATE		(V4L2_CID_CODEC_BASE+103)
enum v4l2_mpeg_audio_l2_bitrate {
	V4L2_MPEG_AUDIO_L2_BITRATE_32K  = 0,
	V4L2_MPEG_AUDIO_L2_BITRATE_48K  = 1,
	V4L2_MPEG_AUDIO_L2_BITRATE_56K  = 2,
	V4L2_MPEG_AUDIO_L2_BITRATE_64K  = 3,
	V4L2_MPEG_AUDIO_L2_BITRATE_80K  = 4,
	V4L2_MPEG_AUDIO_L2_BITRATE_96K  = 5,
	V4L2_MPEG_AUDIO_L2_BITRATE_112K = 6,
	V4L2_MPEG_AUDIO_L2_BITRATE_128K = 7,
	V4L2_MPEG_AUDIO_L2_BITRATE_160K = 8,
	V4L2_MPEG_AUDIO_L2_BITRATE_192K = 9,
	V4L2_MPEG_AUDIO_L2_BITRATE_224K = 10,
	V4L2_MPEG_AUDIO_L2_BITRATE_256K = 11,
	V4L2_MPEG_AUDIO_L2_BITRATE_320K = 12,
	V4L2_MPEG_AUDIO_L2_BITRATE_384K = 13,
};
#define V4L2_CID_MPEG_AUDIO_L3_BITRATE		(V4L2_CID_CODEC_BASE+104)
enum v4l2_mpeg_audio_l3_bitrate {
	V4L2_MPEG_AUDIO_L3_BITRATE_32K  = 0,
	V4L2_MPEG_AUDIO_L3_BITRATE_40K  = 1,
	V4L2_MPEG_AUDIO_L3_BITRATE_48K  = 2,
	V4L2_MPEG_AUDIO_L3_BITRATE_56K  = 3,
	V4L2_MPEG_AUDIO_L3_BITRATE_64K  = 4,
	V4L2_MPEG_AUDIO_L3_BITRATE_80K  = 5,
	V4L2_MPEG_AUDIO_L3_BITRATE_96K  = 6,
	V4L2_MPEG_AUDIO_L3_BITRATE_112K = 7,
	V4L2_MPEG_AUDIO_L3_BITRATE_128K = 8,
	V4L2_MPEG_AUDIO_L3_BITRATE_160K = 9,
	V4L2_MPEG_AUDIO_L3_BITRATE_192K = 10,
	V4L2_MPEG_AUDIO_L3_BITRATE_224K = 11,
	V4L2_MPEG_AUDIO_L3_BITRATE_256K = 12,
	V4L2_MPEG_AUDIO_L3_BITRATE_320K = 13,
};
#define V4L2_CID_MPEG_AUDIO_MODE		(V4L2_CID_CODEC_BASE+105)
enum v4l2_mpeg_audio_mode {
	V4L2_MPEG_AUDIO_MODE_STEREO       = 0,
	V4L2_MPEG_AUDIO_MODE_JOINT_STEREO = 1,
	V4L2_MPEG_AUDIO_MODE_DUAL         = 2,
	V4L2_MPEG_AUDIO_MODE_MONO         = 3,
};
#define V4L2_CID_MPEG_AUDIO_MODE_EXTENSION	(V4L2_CID_CODEC_BASE+106)
enum v4l2_mpeg_audio_mode_extension {
	V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_4  = 0,
	V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_8  = 1,
	V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_12 = 2,
	V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_16 = 3,
};
#define V4L2_CID_MPEG_AUDIO_EMPHASIS		(V4L2_CID_CODEC_BASE+107)
enum v4l2_mpeg_audio_emphasis {
	V4L2_MPEG_AUDIO_EMPHASIS_NONE         = 0,
	V4L2_MPEG_AUDIO_EMPHASIS_50_DIV_15_uS = 1,
	V4L2_MPEG_AUDIO_EMPHASIS_CCITT_J17    = 2,
};
#define V4L2_CID_MPEG_AUDIO_CRC			(V4L2_CID_CODEC_BASE+108)
enum v4l2_mpeg_audio_crc {
	V4L2_MPEG_AUDIO_CRC_NONE  = 0,
	V4L2_MPEG_AUDIO_CRC_CRC16 = 1,
};
#define V4L2_CID_MPEG_AUDIO_MUTE		(V4L2_CID_CODEC_BASE+109)
#define V4L2_CID_MPEG_AUDIO_AAC_BITRATE		(V4L2_CID_CODEC_BASE+110)
#define V4L2_CID_MPEG_AUDIO_AC3_BITRATE		(V4L2_CID_CODEC_BASE+111)
enum v4l2_mpeg_audio_ac3_bitrate {
	V4L2_MPEG_AUDIO_AC3_BITRATE_32K  = 0,
	V4L2_MPEG_AUDIO_AC3_BITRATE_40K  = 1,
	V4L2_MPEG_AUDIO_AC3_BITRATE_48K  = 2,
	V4L2_MPEG_AUDIO_AC3_BITRATE_56K  = 3,
	V4L2_MPEG_AUDIO_AC3_BITRATE_64K  = 4,
	V4L2_MPEG_AUDIO_AC3_BITRATE_80K  = 5,
	V4L2_MPEG_AUDIO_AC3_BITRATE_96K  = 6,
	V4L2_MPEG_AUDIO_AC3_BITRATE_112K = 7,
	V4L2_MPEG_AUDIO_AC3_BITRATE_128K = 8,
	V4L2_MPEG_AUDIO_AC3_BITRATE_160K = 9,
	V4L2_MPEG_AUDIO_AC3_BITRATE_192K = 10,
	V4L2_MPEG_AUDIO_AC3_BITRATE_224K = 11,
	V4L2_MPEG_AUDIO_AC3_BITRATE_256K = 12,
	V4L2_MPEG_AUDIO_AC3_BITRATE_320K = 13,
	V4L2_MPEG_AUDIO_AC3_BITRATE_384K = 14,
	V4L2_MPEG_AUDIO_AC3_BITRATE_448K = 15,
	V4L2_MPEG_AUDIO_AC3_BITRATE_512K = 16,
	V4L2_MPEG_AUDIO_AC3_BITRATE_576K = 17,
	V4L2_MPEG_AUDIO_AC3_BITRATE_640K = 18,
};
#define V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK	(V4L2_CID_CODEC_BASE+112)
enum v4l2_mpeg_audio_dec_playback {
	V4L2_MPEG_AUDIO_DEC_PLAYBACK_AUTO	    = 0,
	V4L2_MPEG_AUDIO_DEC_PLAYBACK_STEREO	    = 1,
	V4L2_MPEG_AUDIO_DEC_PLAYBACK_LEFT	    = 2,
	V4L2_MPEG_AUDIO_DEC_PLAYBACK_RIGHT	    = 3,
	V4L2_MPEG_AUDIO_DEC_PLAYBACK_MONO	    = 4,
	V4L2_MPEG_AUDIO_DEC_PLAYBACK_SWAPPED_STEREO = 5,
};
#define V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK (V4L2_CID_CODEC_BASE+113)

/*  MPEG video controls specific to multiplexed streams */
#define V4L2_CID_MPEG_VIDEO_ENCODING		(V4L2_CID_CODEC_BASE+200)
enum v4l2_mpeg_video_encoding {
	V4L2_MPEG_VIDEO_ENCODING_MPEG_1     = 0,
	V4L2_MPEG_VIDEO_ENCODING_MPEG_2     = 1,
	V4L2_MPEG_VIDEO_ENCODING_MPEG_4_AVC = 2,
};
#define V4L2_CID_MPEG_VIDEO_ASPECT		(V4L2_CID_CODEC_BASE+201)
enum v4l2_mpeg_video_aspect {
	V4L2_MPEG_VIDEO_ASPECT_1x1     = 0,
	V4L2_MPEG_VIDEO_ASPECT_4x3     = 1,
	V4L2_MPEG_VIDEO_ASPECT_16x9    = 2,
	V4L2_MPEG_VIDEO_ASPECT_221x100 = 3,
};
#define V4L2_CID_MPEG_VIDEO_B_FRAMES		(V4L2_CID_CODEC_BASE+202)
#define V4L2_CID_MPEG_VIDEO_GOP_SIZE		(V4L2_CID_CODEC_BASE+203)
#define V4L2_CID_MPEG_VIDEO_GOP_CLOSURE		(V4L2_CID_CODEC_BASE+204)
#define V4L2_CID_MPEG_VIDEO_PULLDOWN		(V4L2_CID_CODEC_BASE+205)
#define V4L2_CID_MPEG_VIDEO_BITRATE_MODE	(V4L2_CID_CODEC_BASE+206)
enum v4l2_mpeg_video_bitrate_mode {
	V4L2_MPEG_VIDEO_BITRATE_MODE_VBR = 0,
	V4L2_MPEG_VIDEO_BITRATE_MODE_CBR = 1,
	V4L2_MPEG_VIDEO_BITRATE_MODE_CQ  = 2,
};
#define V4L2_CID_MPEG_VIDEO_BITRATE		(V4L2_CID_CODEC_BASE+207)
#define V4L2_CID_MPEG_VIDEO_BITRATE_PEAK	(V4L2_CID_CODEC_BASE+208)
#define V4L2_CID_MPEG_VIDEO_TEMPORAL_DECIMATION (V4L2_CID_CODEC_BASE+209)
#define V4L2_CID_MPEG_VIDEO_MUTE		(V4L2_CID_CODEC_BASE+210)
#define V4L2_CID_MPEG_VIDEO_MUTE_YUV		(V4L2_CID_CODEC_BASE+211)
#define V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE		(V4L2_CID_CODEC_BASE+212)
#define V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER	(V4L2_CID_CODEC_BASE+213)
#define V4L2_CID_MPEG_VIDEO_CYCLIC_INTRA_REFRESH_MB		(V4L2_CID_CODEC_BASE+214)
#define V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE			(V4L2_CID_CODEC_BASE+215)
#define V4L2_CID_MPEG_VIDEO_HEADER_MODE				(V4L2_CID_CODEC_BASE+216)
enum v4l2_mpeg_video_header_mode {
	V4L2_MPEG_VIDEO_HEADER_MODE_SEPARATE			= 0,
	V4L2_MPEG_VIDEO_HEADER_MODE_JOINED_WITH_1ST_FRAME	= 1,

};
#define V4L2_CID_MPEG_VIDEO_MAX_REF_PIC			(V4L2_CID_CODEC_BASE+217)
#define V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE		(V4L2_CID_CODEC_BASE+218)
#define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_BYTES	(V4L2_CID_CODEC_BASE+219)
#define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_MB		(V4L2_CID_CODEC_BASE+220)
#define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE		(V4L2_CID_CODEC_BASE+221)
enum v4l2_mpeg_video_multi_slice_mode {
	V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_SINGLE		= 0,
	V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_MB		= 1,
	V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_BYTES	= 2,
	/* Kept for backwards compatibility reasons. Stupid typo... */
	V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_MB		= 1,
	V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_BYTES	= 2,
};
#define V4L2_CID_MPEG_VIDEO_VBV_SIZE			(V4L2_CID_CODEC_BASE+222)
#define V4L2_CID_MPEG_VIDEO_DEC_PTS			(V4L2_CID_CODEC_BASE+223)
#define V4L2_CID_MPEG_VIDEO_DEC_FRAME			(V4L2_CID_CODEC_BASE+224)
#define V4L2_CID_MPEG_VIDEO_VBV_DELAY			(V4L2_CID_CODEC_BASE+225)
#define V4L2_CID_MPEG_VIDEO_REPEAT_SEQ_HEADER		(V4L2_CID_CODEC_BASE+226)
#define V4L2_CID_MPEG_VIDEO_MV_H_SEARCH_RANGE		(V4L2_CID_CODEC_BASE+227)
#define V4L2_CID_MPEG_VIDEO_MV_V_SEARCH_RANGE		(V4L2_CID_CODEC_BASE+228)
#define V4L2_CID_MPEG_VIDEO_FORCE_KEY_FRAME		(V4L2_CID_CODEC_BASE+229)
#define V4L2_CID_MPEG_VIDEO_BASELAYER_PRIORITY_ID	(V4L2_CID_CODEC_BASE+230)
#define V4L2_CID_MPEG_VIDEO_AU_DELIMITER		(V4L2_CID_CODEC_BASE+231)
#define V4L2_CID_MPEG_VIDEO_LTR_COUNT			(V4L2_CID_CODEC_BASE+232)
#define V4L2_CID_MPEG_VIDEO_FRAME_LTR_INDEX		(V4L2_CID_CODEC_BASE+233)
#define V4L2_CID_MPEG_VIDEO_USE_LTR_FRAMES		(V4L2_CID_CODEC_BASE+234)
#define V4L2_CID_MPEG_VIDEO_DEC_CONCEAL_COLOR		(V4L2_CID_CODEC_BASE+235)
#define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD	(V4L2_CID_CODEC_BASE+236)
#define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE	(V4L2_CID_CODEC_BASE+237)
enum v4l2_mpeg_video_intra_refresh_period_type {
	V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE_RANDOM	= 0,
	V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE_CYCLIC	= 1,
};

/* CIDs for the MPEG-2 Part 2 (H.262) codec */
#define V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL			(V4L2_CID_CODEC_BASE+270)
enum v4l2_mpeg_video_mpeg2_level {
	V4L2_MPEG_VIDEO_MPEG2_LEVEL_LOW		= 0,
	V4L2_MPEG_VIDEO_MPEG2_LEVEL_MAIN	= 1,
	V4L2_MPEG_VIDEO_MPEG2_LEVEL_HIGH_1440	= 2,
	V4L2_MPEG_VIDEO_MPEG2_LEVEL_HIGH	= 3,
};
#define V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE		(V4L2_CID_CODEC_BASE+271)
enum v4l2_mpeg_video_mpeg2_profile {
	V4L2_MPEG_VIDEO_MPEG2_PROFILE_SIMPLE				= 0,
	V4L2_MPEG_VIDEO_MPEG2_PROFILE_MAIN				= 1,
	V4L2_MPEG_VIDEO_MPEG2_PROFILE_SNR_SCALABLE			= 2,
	V4L2_MPEG_VIDEO_MPEG2_PROFILE_SPATIALLY_SCALABLE		= 3,
	V4L2_MPEG_VIDEO_MPEG2_PROFILE_HIGH				= 4,
	V4L2_MPEG_VIDEO_MPEG2_PROFILE_MULTIVIEW				= 5,
};

/* CIDs for the FWHT codec as used by the vicodec driver. */
#define V4L2_CID_FWHT_I_FRAME_QP             (V4L2_CID_CODEC_BASE + 290)
#define V4L2_CID_FWHT_P_FRAME_QP             (V4L2_CID_CODEC_BASE + 291)

#define V4L2_CID_MPEG_VIDEO_H263_I_FRAME_QP		(V4L2_CID_CODEC_BASE+300)
#define V4L2_CID_MPEG_VIDEO_H263_P_FRAME_QP		(V4L2_CID_CODEC_BASE+301)
#define V4L2_CID_MPEG_VIDEO_H263_B_FRAME_QP		(V4L2_CID_CODEC_BASE+302)
#define V4L2_CID_MPEG_VIDEO_H263_MIN_QP			(V4L2_CID_CODEC_BASE+303)
#define V4L2_CID_MPEG_VIDEO_H263_MAX_QP			(V4L2_CID_CODEC_BASE+304)
#define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_QP		(V4L2_CID_CODEC_BASE+350)
#define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_QP		(V4L2_CID_CODEC_BASE+351)
#define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_QP		(V4L2_CID_CODEC_BASE+352)
#define V4L2_CID_MPEG_VIDEO_H264_MIN_QP			(V4L2_CID_CODEC_BASE+353)
#define V4L2_CID_MPEG_VIDEO_H264_MAX_QP			(V4L2_CID_CODEC_BASE+354)
#define V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM		(V4L2_CID_CODEC_BASE+355)
#define V4L2_CID_MPEG_VIDEO_H264_CPB_SIZE		(V4L2_CID_CODEC_BASE+356)
#define V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE		(V4L2_CID_CODEC_BASE+357)
enum v4l2_mpeg_video_h264_entropy_mode {
	V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CAVLC	= 0,
	V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CABAC	= 1,
};
#define V4L2_CID_MPEG_VIDEO_H264_I_PERIOD		(V4L2_CID_CODEC_BASE+358)
#define V4L2_CID_MPEG_VIDEO_H264_LEVEL			(V4L2_CID_CODEC_BASE+359)
enum v4l2_mpeg_video_h264_level {
	V4L2_MPEG_VIDEO_H264_LEVEL_1_0	= 0,
	V4L2_MPEG_VIDEO_H264_LEVEL_1B	= 1,
	V4L2_MPEG_VIDEO_H264_LEVEL_1_1	= 2,
	V4L2_MPEG_VIDEO_H264_LEVEL_1_2	= 3,
	V4L2_MPEG_VIDEO_H264_LEVEL_1_3	= 4,
	V4L2_MPEG_VIDEO_H264_LEVEL_2_0	= 5,
	V4L2_MPEG_VIDEO_H264_LEVEL_2_1	= 6,
	V4L2_MPEG_VIDEO_H264_LEVEL_2_2	= 7,
	V4L2_MPEG_VIDEO_H264_LEVEL_3_0	= 8,
	V4L2_MPEG_VIDEO_H264_LEVEL_3_1	= 9,
	V4L2_MPEG_VIDEO_H264_LEVEL_3_2	= 10,
	V4L2_MPEG_VIDEO_H264_LEVEL_4_0	= 11,
	V4L2_MPEG_VIDEO_H264_LEVEL_4_1	= 12,
	V4L2_MPEG_VIDEO_H264_LEVEL_4_2	= 13,
	V4L2_MPEG_VIDEO_H264_LEVEL_5_0	= 14,
	V4L2_MPEG_VIDEO_H264_LEVEL_5_1	= 15,
	V4L2_MPEG_VIDEO_H264_LEVEL_5_2	= 16,
	V4L2_MPEG_VIDEO_H264_LEVEL_6_0	= 17,
	V4L2_MPEG_VIDEO_H264_LEVEL_6_1	= 18,
	V4L2_MPEG_VIDEO_H264_LEVEL_6_2	= 19,
};
#define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_ALPHA	(V4L2_CID_CODEC_BASE+360)
#define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_BETA	(V4L2_CID_CODEC_BASE+361)
#define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE	(V4L2_CID_CODEC_BASE+362)
enum v4l2_mpeg_video_h264_loop_filter_mode {
	V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_ENABLED				= 0,
	V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED				= 1,
	V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED_AT_SLICE_BOUNDARY	= 2,
};
#define V4L2_CID_MPEG_VIDEO_H264_PROFILE		(V4L2_CID_CODEC_BASE+363)
enum v4l2_mpeg_video_h264_profile {
	V4L2_MPEG_VIDEO_H264_PROFILE_BASELINE			= 0,
	V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_BASELINE	= 1,
	V4L2_MPEG_VIDEO_H264_PROFILE_MAIN			= 2,
	V4L2_MPEG_VIDEO_H264_PROFILE_EXTENDED			= 3,
	V4L2_MPEG_VIDEO_H264_PROFILE_HIGH			= 4,
	V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10			= 5,
	V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422			= 6,
	V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_PREDICTIVE	= 7,
	V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10_INTRA		= 8,
	V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422_INTRA		= 9,
	V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_INTRA		= 10,
	V4L2_MPEG_VIDEO_H264_PROFILE_CAVLC_444_INTRA		= 11,
	V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_BASELINE		= 12,
	V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH		= 13,
	V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH_INTRA	= 14,
	V4L2_MPEG_VIDEO_H264_PROFILE_STEREO_HIGH		= 15,
	V4L2_MPEG_VIDEO_H264_PROFILE_MULTIVIEW_HIGH		= 16,
	V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_HIGH		= 17,
};
#define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_HEIGHT	(V4L2_CID_CODEC_BASE+364)
#define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_WIDTH	(V4L2_CID_CODEC_BASE+365)
#define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE		(V4L2_CID_CODEC_BASE+366)
#define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC		(V4L2_CID_CODEC_BASE+367)
enum v4l2_mpeg_video_h264_vui_sar_idc {
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_UNSPECIFIED	= 0,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_1x1		= 1,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_12x11		= 2,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_10x11		= 3,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_16x11		= 4,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_40x33		= 5,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_24x11		= 6,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_20x11		= 7,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_32x11		= 8,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_80x33		= 9,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_18x11		= 10,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_15x11		= 11,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_64x33		= 12,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_160x99		= 13,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_4x3		= 14,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_3x2		= 15,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_2x1		= 16,
	V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_EXTENDED	= 17,
};
#define V4L2_CID_MPEG_VIDEO_H264_SEI_FRAME_PACKING		(V4L2_CID_CODEC_BASE+368)
#define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_CURRENT_FRAME_0		(V4L2_CID_CODEC_BASE+369)
#define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE	(V4L2_CID_CODEC_BASE+370)
enum v4l2_mpeg_video_h264_sei_fp_arrangement_type {
	V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_CHECKERBOARD	= 0,
	V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_COLUMN		= 1,
	V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_ROW		= 2,
	V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_SIDE_BY_SIDE	= 3,
	V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TOP_BOTTOM		= 4,
	V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TEMPORAL		= 5,
};
#define V4L2_CID_MPEG_VIDEO_H264_FMO			(V4L2_CID_CODEC_BASE+371)
#define V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE		(V4L2_CID_CODEC_BASE+372)
enum v4l2_mpeg_video_h264_fmo_map_type {
	V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_INTERLEAVED_SLICES		= 0,
	V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_SCATTERED_SLICES		= 1,
	V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_FOREGROUND_WITH_LEFT_OVER	= 2,
	V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_BOX_OUT			= 3,
	V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_RASTER_SCAN			= 4,
	V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_WIPE_SCAN			= 5,
	V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_EXPLICIT			= 6,
};
#define V4L2_CID_MPEG_VIDEO_H264_FMO_SLICE_GROUP	(V4L2_CID_CODEC_BASE+373)
#define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_DIRECTION	(V4L2_CID_CODEC_BASE+374)
enum v4l2_mpeg_video_h264_fmo_change_dir {
	V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_RIGHT	= 0,
	V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_LEFT	= 1,
};
#define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_RATE	(V4L2_CID_CODEC_BASE+375)
#define V4L2_CID_MPEG_VIDEO_H264_FMO_RUN_LENGTH		(V4L2_CID_CODEC_BASE+376)
#define V4L2_CID_MPEG_VIDEO_H264_ASO			(V4L2_CID_CODEC_BASE+377)
#define V4L2_CID_MPEG_VIDEO_H264_ASO_SLICE_ORDER	(V4L2_CID_CODEC_BASE+378)
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING		(V4L2_CID_CODEC_BASE+379)
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_TYPE	(V4L2_CID_CODEC_BASE+380)
enum v4l2_mpeg_video_h264_hierarchical_coding_type {
	V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_B	= 0,
	V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_P	= 1,
};
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER	(V4L2_CID_CODEC_BASE+381)
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER_QP	(V4L2_CID_CODEC_BASE+382)
#define V4L2_CID_MPEG_VIDEO_H264_CONSTRAINED_INTRA_PREDICTION	(V4L2_CID_CODEC_BASE+383)
#define V4L2_CID_MPEG_VIDEO_H264_CHROMA_QP_INDEX_OFFSET		(V4L2_CID_CODEC_BASE+384)
#define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MIN_QP	(V4L2_CID_CODEC_BASE+385)
#define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MAX_QP	(V4L2_CID_CODEC_BASE+386)
#define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MIN_QP	(V4L2_CID_CODEC_BASE+387)
#define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MAX_QP	(V4L2_CID_CODEC_BASE+388)
#define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MIN_QP	(V4L2_CID_CODEC_BASE+389)
#define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MAX_QP	(V4L2_CID_CODEC_BASE+390)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L0_BR	(V4L2_CID_CODEC_BASE+391)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L1_BR	(V4L2_CID_CODEC_BASE+392)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L2_BR	(V4L2_CID_CODEC_BASE+393)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L3_BR	(V4L2_CID_CODEC_BASE+394)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L4_BR	(V4L2_CID_CODEC_BASE+395)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L5_BR	(V4L2_CID_CODEC_BASE+396)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L6_BR	(V4L2_CID_CODEC_BASE+397)
#define V4L2_CID_MPEG_VIDEO_MPEG4_I_FRAME_QP	(V4L2_CID_CODEC_BASE+400)
#define V4L2_CID_MPEG_VIDEO_MPEG4_P_FRAME_QP	(V4L2_CID_CODEC_BASE+401)
#define V4L2_CID_MPEG_VIDEO_MPEG4_B_FRAME_QP	(V4L2_CID_CODEC_BASE+402)
#define V4L2_CID_MPEG_VIDEO_MPEG4_MIN_QP	(V4L2_CID_CODEC_BASE+403)
#define V4L2_CID_MPEG_VIDEO_MPEG4_MAX_QP	(V4L2_CID_CODEC_BASE+404)
#define V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL		(V4L2_CID_CODEC_BASE+405)
enum v4l2_mpeg_video_mpeg4_level {
	V4L2_MPEG_VIDEO_MPEG4_LEVEL_0	= 0,
	V4L2_MPEG_VIDEO_MPEG4_LEVEL_0B	= 1,
	V4L2_MPEG_VIDEO_MPEG4_LEVEL_1	= 2,
	V4L2_MPEG_VIDEO_MPEG4_LEVEL_2	= 3,
	V4L2_MPEG_VIDEO_MPEG4_LEVEL_3	= 4,
	V4L2_MPEG_VIDEO_MPEG4_LEVEL_3B	= 5,
	V4L2_MPEG_VIDEO_MPEG4_LEVEL_4	= 6,
	V4L2_MPEG_VIDEO_MPEG4_LEVEL_5	= 7,
};
#define V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE	(V4L2_CID_CODEC_BASE+406)
enum v4l2_mpeg_video_mpeg4_profile {
	V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE				= 0,
	V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_SIMPLE			= 1,
	V4L2_MPEG_VIDEO_MPEG4_PROFILE_CORE				= 2,
	V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE_SCALABLE			= 3,
	V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_CODING_EFFICIENCY	= 4,
};
#define V4L2_CID_MPEG_VIDEO_MPEG4_QPEL		(V4L2_CID_CODEC_BASE+407)

/*  Control IDs for VP8 streams
 *  Although VP8 is not part of MPEG we add these controls to the MPEG class
 *  as that class is already handling other video compression standards
 */
#define V4L2_CID_MPEG_VIDEO_VPX_NUM_PARTITIONS		(V4L2_CID_CODEC_BASE+500)
enum v4l2_vp8_num_partitions {
	V4L2_CID_MPEG_VIDEO_VPX_1_PARTITION	= 0,
	V4L2_CID_MPEG_VIDEO_VPX_2_PARTITIONS	= 1,
	V4L2_CID_MPEG_VIDEO_VPX_4_PARTITIONS	= 2,
	V4L2_CID_MPEG_VIDEO_VPX_8_PARTITIONS	= 3,
};
#define V4L2_CID_MPEG_VIDEO_VPX_IMD_DISABLE_4X4		(V4L2_CID_CODEC_BASE+501)
#define V4L2_CID_MPEG_VIDEO_VPX_NUM_REF_FRAMES		(V4L2_CID_CODEC_BASE+502)
enum v4l2_vp8_num_ref_frames {
	V4L2_CID_MPEG_VIDEO_VPX_1_REF_FRAME	= 0,
	V4L2_CID_MPEG_VIDEO_VPX_2_REF_FRAME	= 1,
	V4L2_CID_MPEG_VIDEO_VPX_3_REF_FRAME	= 2,
};
#define V4L2_CID_MPEG_VIDEO_VPX_FILTER_LEVEL		(V4L2_CID_CODEC_BASE+503)
#define V4L2_CID_MPEG_VIDEO_VPX_FILTER_SHARPNESS	(V4L2_CID_CODEC_BASE+504)
#define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_REF_PERIOD	(V4L2_CID_CODEC_BASE+505)
#define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_SEL	(V4L2_CID_CODEC_BASE+506)
enum v4l2_vp8_golden_frame_sel {
	V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_PREV		= 0,
	V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_REF_PERIOD	= 1,
};
#define V4L2_CID_MPEG_VIDEO_VPX_MIN_QP			(V4L2_CID_CODEC_BASE+507)
#define V4L2_CID_MPEG_VIDEO_VPX_MAX_QP			(V4L2_CID_CODEC_BASE+508)
#define V4L2_CID_MPEG_VIDEO_VPX_I_FRAME_QP		(V4L2_CID_CODEC_BASE+509)
#define V4L2_CID_MPEG_VIDEO_VPX_P_FRAME_QP		(V4L2_CID_CODEC_BASE+510)

#define V4L2_CID_MPEG_VIDEO_VP8_PROFILE			(V4L2_CID_CODEC_BASE+511)
enum v4l2_mpeg_video_vp8_profile {
	V4L2_MPEG_VIDEO_VP8_PROFILE_0				= 0,
	V4L2_MPEG_VIDEO_VP8_PROFILE_1				= 1,
	V4L2_MPEG_VIDEO_VP8_PROFILE_2				= 2,
	V4L2_MPEG_VIDEO_VP8_PROFILE_3				= 3,
};
/* Deprecated alias for compatibility reasons. */
#define V4L2_CID_MPEG_VIDEO_VPX_PROFILE	V4L2_CID_MPEG_VIDEO_VP8_PROFILE
#define V4L2_CID_MPEG_VIDEO_VP9_PROFILE			(V4L2_CID_CODEC_BASE+512)
enum v4l2_mpeg_video_vp9_profile {
	V4L2_MPEG_VIDEO_VP9_PROFILE_0				= 0,
	V4L2_MPEG_VIDEO_VP9_PROFILE_1				= 1,
	V4L2_MPEG_VIDEO_VP9_PROFILE_2				= 2,
	V4L2_MPEG_VIDEO_VP9_PROFILE_3				= 3,
};
#define V4L2_CID_MPEG_VIDEO_VP9_LEVEL			(V4L2_CID_CODEC_BASE+513)
enum v4l2_mpeg_video_vp9_level {
	V4L2_MPEG_VIDEO_VP9_LEVEL_1_0	= 0,
	V4L2_MPEG_VIDEO_VP9_LEVEL_1_1	= 1,
	V4L2_MPEG_VIDEO_VP9_LEVEL_2_0	= 2,
	V4L2_MPEG_VIDEO_VP9_LEVEL_2_1	= 3,
	V4L2_MPEG_VIDEO_VP9_LEVEL_3_0	= 4,
	V4L2_MPEG_VIDEO_VP9_LEVEL_3_1	= 5,
	V4L2_MPEG_VIDEO_VP9_LEVEL_4_0	= 6,
	V4L2_MPEG_VIDEO_VP9_LEVEL_4_1	= 7,
	V4L2_MPEG_VIDEO_VP9_LEVEL_5_0	= 8,
	V4L2_MPEG_VIDEO_VP9_LEVEL_5_1	= 9,
	V4L2_MPEG_VIDEO_VP9_LEVEL_5_2	= 10,
	V4L2_MPEG_VIDEO_VP9_LEVEL_6_0	= 11,
	V4L2_MPEG_VIDEO_VP9_LEVEL_6_1	= 12,
	V4L2_MPEG_VIDEO_VP9_LEVEL_6_2	= 13,
};

/* CIDs for HEVC encoding. */

#define V4L2_CID_MPEG_VIDEO_HEVC_MIN_QP		(V4L2_CID_CODEC_BASE + 600)
#define V4L2_CID_MPEG_VIDEO_HEVC_MAX_QP		(V4L2_CID_CODEC_BASE + 601)
#define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_QP	(V4L2_CID_CODEC_BASE + 602)
#define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_QP	(V4L2_CID_CODEC_BASE + 603)
#define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_QP	(V4L2_CID_CODEC_BASE + 604)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_QP	(V4L2_CID_CODEC_BASE + 605)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_TYPE (V4L2_CID_CODEC_BASE + 606)
enum v4l2_mpeg_video_hevc_hier_coding_type {
	V4L2_MPEG_VIDEO_HEVC_HIERARCHICAL_CODING_B	= 0,
	V4L2_MPEG_VIDEO_HEVC_HIERARCHICAL_CODING_P	= 1,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_LAYER	(V4L2_CID_CODEC_BASE + 607)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L0_QP	(V4L2_CID_CODEC_BASE + 608)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L1_QP	(V4L2_CID_CODEC_BASE + 609)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L2_QP	(V4L2_CID_CODEC_BASE + 610)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L3_QP	(V4L2_CID_CODEC_BASE + 611)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L4_QP	(V4L2_CID_CODEC_BASE + 612)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L5_QP	(V4L2_CID_CODEC_BASE + 613)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L6_QP	(V4L2_CID_CODEC_BASE + 614)
#define V4L2_CID_MPEG_VIDEO_HEVC_PROFILE	(V4L2_CID_CODEC_BASE + 615)
enum v4l2_mpeg_video_hevc_profile {
	V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN = 0,
	V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN_STILL_PICTURE = 1,
	V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN_10 = 2,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_LEVEL		(V4L2_CID_CODEC_BASE + 616)
enum v4l2_mpeg_video_hevc_level {
	V4L2_MPEG_VIDEO_HEVC_LEVEL_1	= 0,
	V4L2_MPEG_VIDEO_HEVC_LEVEL_2	= 1,
	V4L2_MPEG_VIDEO_HEVC_LEVEL_2_1	= 2,
	V4L2_MPEG_VIDEO_HEVC_LEVEL_3	= 3,
	V4L2_MPEG_VIDEO_HEVC_LEVEL_3_1	= 4,
	V4L2_MPEG_VIDEO_HEVC_LEVEL_4	= 5,
	V4L2_MPEG_VIDEO_HEVC_LEVEL_4_1	= 6,
	V4L2_MPEG_VIDEO_HEVC_LEVEL_5	= 7,
	V4L2_MPEG_VIDEO_HEVC_LEVEL_5_1	= 8,
	V4L2_MPEG_VIDEO_HEVC_LEVEL_5_2	= 9,
	V4L2_MPEG_VIDEO_HEVC_LEVEL_6	= 10,
	V4L2_MPEG_VIDEO_HEVC_LEVEL_6_1	= 11,
	V4L2_MPEG_VIDEO_HEVC_LEVEL_6_2	= 12,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_FRAME_RATE_RESOLUTION	(V4L2_CID_CODEC_BASE + 617)
#define V4L2_CID_MPEG_VIDEO_HEVC_TIER			(V4L2_CID_CODEC_BASE + 618)
enum v4l2_mpeg_video_hevc_tier {
	V4L2_MPEG_VIDEO_HEVC_TIER_MAIN = 0,
	V4L2_MPEG_VIDEO_HEVC_TIER_HIGH = 1,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_MAX_PARTITION_DEPTH	(V4L2_CID_CODEC_BASE + 619)
#define V4L2_CID_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE	(V4L2_CID_CODEC_BASE + 620)
enum v4l2_cid_mpeg_video_hevc_loop_filter_mode {
	V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_DISABLED			 = 0,
	V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_ENABLED			 = 1,
	V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_DISABLED_AT_SLICE_BOUNDARY = 2,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_LF_BETA_OFFSET_DIV2	(V4L2_CID_CODEC_BASE + 621)
#define V4L2_CID_MPEG_VIDEO_HEVC_LF_TC_OFFSET_DIV2	(V4L2_CID_CODEC_BASE + 622)
#define V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_TYPE		(V4L2_CID_CODEC_BASE + 623)
enum v4l2_cid_mpeg_video_hevc_refresh_type {
	V4L2_MPEG_VIDEO_HEVC_REFRESH_NONE		= 0,
	V4L2_MPEG_VIDEO_HEVC_REFRESH_CRA		= 1,
	V4L2_MPEG_VIDEO_HEVC_REFRESH_IDR		= 2,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_PERIOD		(V4L2_CID_CODEC_BASE + 624)
#define V4L2_CID_MPEG_VIDEO_HEVC_LOSSLESS_CU		(V4L2_CID_CODEC_BASE + 625)
#define V4L2_CID_MPEG_VIDEO_HEVC_CONST_INTRA_PRED	(V4L2_CID_CODEC_BASE + 626)
#define V4L2_CID_MPEG_VIDEO_HEVC_WAVEFRONT		(V4L2_CID_CODEC_BASE + 627)
#define V4L2_CID_MPEG_VIDEO_HEVC_GENERAL_PB		(V4L2_CID_CODEC_BASE + 628)
#define V4L2_CID_MPEG_VIDEO_HEVC_TEMPORAL_ID		(V4L2_CID_CODEC_BASE + 629)
#define V4L2_CID_MPEG_VIDEO_HEVC_STRONG_SMOOTHING	(V4L2_CID_CODEC_BASE + 630)
#define V4L2_CID_MPEG_VIDEO_HEVC_MAX_NUM_MERGE_MV_MINUS1	(V4L2_CID_CODEC_BASE + 631)
#define V4L2_CID_MPEG_VIDEO_HEVC_INTRA_PU_SPLIT		(V4L2_CID_CODEC_BASE + 632)
#define V4L2_CID_MPEG_VIDEO_HEVC_TMV_PREDICTION		(V4L2_CID_CODEC_BASE + 633)
#define V4L2_CID_MPEG_VIDEO_HEVC_WITHOUT_STARTCODE	(V4L2_CID_CODEC_BASE + 634)
#define V4L2_CID_MPEG_VIDEO_HEVC_SIZE_OF_LENGTH_FIELD	(V4L2_CID_CODEC_BASE + 635)
enum v4l2_cid_mpeg_video_hevc_size_of_length_field {
	V4L2_MPEG_VIDEO_HEVC_SIZE_0		= 0,
	V4L2_MPEG_VIDEO_HEVC_SIZE_1		= 1,
	V4L2_MPEG_VIDEO_HEVC_SIZE_2		= 2,
	V4L2_MPEG_VIDEO_HEVC_SIZE_4		= 3,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L0_BR	(V4L2_CID_CODEC_BASE + 636)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L1_BR	(V4L2_CID_CODEC_BASE + 637)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L2_BR	(V4L2_CID_CODEC_BASE + 638)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L3_BR	(V4L2_CID_CODEC_BASE + 639)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L4_BR	(V4L2_CID_CODEC_BASE + 640)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L5_BR	(V4L2_CID_CODEC_BASE + 641)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L6_BR	(V4L2_CID_CODEC_BASE + 642)
#define V4L2_CID_MPEG_VIDEO_REF_NUMBER_FOR_PFRAMES	(V4L2_CID_CODEC_BASE + 643)
#define V4L2_CID_MPEG_VIDEO_PREPEND_SPSPPS_TO_IDR	(V4L2_CID_CODEC_BASE + 644)
#define V4L2_CID_MPEG_VIDEO_CONSTANT_QUALITY		(V4L2_CID_CODEC_BASE + 645)
#define V4L2_CID_MPEG_VIDEO_FRAME_SKIP_MODE		(V4L2_CID_CODEC_BASE + 646)
enum v4l2_mpeg_video_frame_skip_mode {
	V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_DISABLED	= 0,
	V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_LEVEL_LIMIT	= 1,
	V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_BUF_LIMIT	= 2,
};

#define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_MIN_QP        (V4L2_CID_CODEC_BASE + 647)
#define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_MAX_QP        (V4L2_CID_CODEC_BASE + 648)
#define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_MIN_QP        (V4L2_CID_CODEC_BASE + 649)
#define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_MAX_QP        (V4L2_CID_CODEC_BASE + 650)
#define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_MIN_QP        (V4L2_CID_CODEC_BASE + 651)
#define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_MAX_QP        (V4L2_CID_CODEC_BASE + 652)

#define V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY		(V4L2_CID_CODEC_BASE + 653)
#define V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY_ENABLE	(V4L2_CID_CODEC_BASE + 654)

#define V4L2_CID_MPEG_VIDEO_AV1_PROFILE (V4L2_CID_CODEC_BASE + 655)
/**
 * enum v4l2_mpeg_video_av1_profile - AV1 profiles
 *
 * @V4L2_MPEG_VIDEO_AV1_PROFILE_MAIN: compliant decoders must be able to decode
 * streams with seq_profile equal to 0.
 * @V4L2_MPEG_VIDEO_AV1_PROFILE_HIGH: compliant decoders must be able to decode
 * streams with seq_profile equal less than or equal to 1.
 * @V4L2_MPEG_VIDEO_AV1_PROFILE_PROFESSIONAL: compliant decoders must be able to
 * decode streams with seq_profile less than or equal to 2.
 *
 * Conveys the highest profile a decoder can work with.
 */
enum v4l2_mpeg_video_av1_profile {
	V4L2_MPEG_VIDEO_AV1_PROFILE_MAIN = 0,
	V4L2_MPEG_VIDEO_AV1_PROFILE_HIGH = 1,
	V4L2_MPEG_VIDEO_AV1_PROFILE_PROFESSIONAL = 2,
};

#define V4L2_CID_MPEG_VIDEO_AV1_LEVEL (V4L2_CID_CODEC_BASE + 656)
/**
 * enum v4l2_mpeg_video_av1_level - AV1 levels
 *
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_2_0: Level 2.0.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_2_1: Level 2.1.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_2_2: Level 2.2.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_2_3: Level 2.3.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_3_0: Level 3.0.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_3_1: Level 3.1.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_3_2: Level 3.2.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_3_3: Level 3.3.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_4_0: Level 4.0.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_4_1: Level 4.1.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_4_2: Level 4.2.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_4_3: Level 4.3.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_5_0: Level 5.0.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_5_1: Level 5.1.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_5_2: Level 5.2.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_5_3: Level 5.3.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_6_0: Level 6.0.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_6_1: Level 6.1.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_6_2: Level 6.2.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_6_3: Level 6.3.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_7_0: Level 7.0.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_7_1: Level 7.1.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_7_2: Level 7.2.
 * @V4L2_MPEG_VIDEO_AV1_LEVEL_7_3: Level 7.3.
 *
 * Conveys the highest level a decoder can work with.
 */
enum v4l2_mpeg_video_av1_level {
	V4L2_MPEG_VIDEO_AV1_LEVEL_2_0 = 0,
	V4L2_MPEG_VIDEO_AV1_LEVEL_2_1 = 1,
	V4L2_MPEG_VIDEO_AV1_LEVEL_2_2 = 2,
	V4L2_MPEG_VIDEO_AV1_LEVEL_2_3 = 3,

	V4L2_MPEG_VIDEO_AV1_LEVEL_3_0 = 4,
	V4L2_MPEG_VIDEO_AV1_LEVEL_3_1 = 5,
	V4L2_MPEG_VIDEO_AV1_LEVEL_3_2 = 6,
	V4L2_MPEG_VIDEO_AV1_LEVEL_3_3 = 7,

	V4L2_MPEG_VIDEO_AV1_LEVEL_4_0 = 8,
	V4L2_MPEG_VIDEO_AV1_LEVEL_4_1 = 9,
	V4L2_MPEG_VIDEO_AV1_LEVEL_4_2 = 10,
	V4L2_MPEG_VIDEO_AV1_LEVEL_4_3 = 11,

	V4L2_MPEG_VIDEO_AV1_LEVEL_5_0 = 12,
	V4L2_MPEG_VIDEO_AV1_LEVEL_5_1 = 13,
	V4L2_MPEG_VIDEO_AV1_LEVEL_5_2 = 14,
	V4L2_MPEG_VIDEO_AV1_LEVEL_5_3 = 15,

	V4L2_MPEG_VIDEO_AV1_LEVEL_6_0 = 16,
	V4L2_MPEG_VIDEO_AV1_LEVEL_6_1 = 17,
	V4L2_MPEG_VIDEO_AV1_LEVEL_6_2 = 18,
	V4L2_MPEG_VIDEO_AV1_LEVEL_6_3 = 19,

	V4L2_MPEG_VIDEO_AV1_LEVEL_7_0 = 20,
	V4L2_MPEG_VIDEO_AV1_LEVEL_7_1 = 21,
	V4L2_MPEG_VIDEO_AV1_LEVEL_7_2 = 22,
	V4L2_MPEG_VIDEO_AV1_LEVEL_7_3 = 23
};

#define V4L2_CID_MPEG_VIDEO_AVERAGE_QP  (V4L2_CID_CODEC_BASE + 657)

/*  MPEG-class control IDs specific to the CX2341x driver as defined by V4L2 */
#define V4L2_CID_CODEC_CX2341X_BASE				(V4L2_CTRL_CLASS_CODEC | 0x1000)
#define V4L2_CID_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE		(V4L2_CID_CODEC_CX2341X_BASE+0)
enum v4l2_mpeg_cx2341x_video_spatial_filter_mode {
	V4L2_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE_MANUAL = 0,
	V4L2_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE_AUTO   = 1,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_SPATIAL_FILTER		(V4L2_CID_CODEC_CX2341X_BASE+1)
#define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE	(V4L2_CID_CODEC_CX2341X_BASE+2)
enum v4l2_mpeg_cx2341x_video_luma_spatial_filter_type {
	V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_OFF                  = 0,
	V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_1D_HOR               = 1,
	V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_1D_VERT              = 2,
	V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_2D_HV_SEPARABLE      = 3,
	V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_2D_SYM_NON_SEPARABLE = 4,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE	(V4L2_CID_CODEC_CX2341X_BASE+3)
enum v4l2_mpeg_cx2341x_video_chroma_spatial_filter_type {
	V4L2_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE_OFF    = 0,
	V4L2_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE_1D_HOR = 1,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE	(V4L2_CID_CODEC_CX2341X_BASE+4)
enum v4l2_mpeg_cx2341x_video_temporal_filter_mode {
	V4L2_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE_MANUAL = 0,
	V4L2_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE_AUTO   = 1,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER		(V4L2_CID_CODEC_CX2341X_BASE+5)
#define V4L2_CID_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE		(V4L2_CID_CODEC_CX2341X_BASE+6)
enum v4l2_mpeg_cx2341x_video_median_filter_type {
	V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_OFF      = 0,
	V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_HOR      = 1,
	V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_VERT     = 2,
	V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_HOR_VERT = 3,
	V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_DIAG     = 4,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_MEDIAN_FILTER_BOTTOM	(V4L2_CID_CODEC_CX2341X_BASE+7)
#define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_MEDIAN_FILTER_TOP	(V4L2_CID_CODEC_CX2341X_BASE+8)
#define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_MEDIAN_FILTER_BOTTOM	(V4L2_CID_CODEC_CX2341X_BASE+9)
#define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_MEDIAN_FILTER_TOP	(V4L2_CID_CODEC_CX2341X_BASE+10)
#define V4L2_CID_MPEG_CX2341X_STREAM_INSERT_NAV_PACKETS		(V4L2_CID_CODEC_CX2341X_BASE+11)

/*  MPEG-class control IDs specific to the Samsung MFC 5.1 driver as defined by V4L2 */
#define V4L2_CID_CODEC_MFC51_BASE				(V4L2_CTRL_CLASS_CODEC | 0x1100)

#define V4L2_CID_MPEG_MFC51_VIDEO_DECODER_H264_DISPLAY_DELAY		(V4L2_CID_CODEC_MFC51_BASE+0)
#define V4L2_CID_MPEG_MFC51_VIDEO_DECODER_H264_DISPLAY_DELAY_ENABLE	(V4L2_CID_CODEC_MFC51_BASE+1)
#define V4L2_CID_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE			(V4L2_CID_CODEC_MFC51_BASE+2)
enum v4l2_mpeg_mfc51_video_frame_skip_mode {
	V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_DISABLED		= 0,
	V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_LEVEL_LIMIT	= 1,
	V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_BUF_LIMIT		= 2,
};
#define V4L2_CID_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE			(V4L2_CID_CODEC_MFC51_BASE+3)
enum v4l2_mpeg_mfc51_video_force_frame_type {
	V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_DISABLED		= 0,
	V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_I_FRAME		= 1,
	V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_NOT_CODED	= 2,
};
#define V4L2_CID_MPEG_MFC51_VIDEO_PADDING				(V4L2_CID_CODEC_MFC51_BASE+4)
#define V4L2_CID_MPEG_MFC51_VIDEO_PADDING_YUV				(V4L2_CID_CODEC_MFC51_BASE+5)
#define V4L2_CID_MPEG_MFC51_VIDEO_RC_FIXED_TARGET_BIT			(V4L2_CID_CODEC_MFC51_BASE+6)
#define V4L2_CID_MPEG_MFC51_VIDEO_RC_REACTION_COEFF			(V4L2_CID_CODEC_MFC51_BASE+7)
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_ACTIVITY		(V4L2_CID_CODEC_MFC51_BASE+50)
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_DARK			(V4L2_CID_CODEC_MFC51_BASE+51)
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_SMOOTH		(V4L2_CID_CODEC_MFC51_BASE+52)
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_STATIC		(V4L2_CID_CODEC_MFC51_BASE+53)
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_NUM_REF_PIC_FOR_P		(V4L2_CID_CODEC_MFC51_BASE+54)

/*  Camera class control IDs */

#define V4L2_CID_CAMERA_CLASS_BASE	(V4L2_CTRL_CLASS_CAMERA | 0x900)
#define V4L2_CID_CAMERA_CLASS		(V4L2_CTRL_CLASS_CAMERA | 1)

#define V4L2_CID_EXPOSURE_AUTO			(V4L2_CID_CAMERA_CLASS_BASE+1)
enum  v4l2_exposure_auto_type {
	V4L2_EXPOSURE_AUTO = 0,
	V4L2_EXPOSURE_MANUAL = 1,
	V4L2_EXPOSURE_SHUTTER_PRIORITY = 2,
	V4L2_EXPOSURE_APERTURE_PRIORITY = 3
};
#define V4L2_CID_EXPOSURE_ABSOLUTE		(V4L2_CID_CAMERA_CLASS_BASE+2)
#define V4L2_CID_EXPOSURE_AUTO_PRIORITY		(V4L2_CID_CAMERA_CLASS_BASE+3)

#define V4L2_CID_PAN_RELATIVE			(V4L2_CID_CAMERA_CLASS_BASE+4)
#define V4L2_CID_TILT_RELATIVE			(V4L2_CID_CAMERA_CLASS_BASE+5)
#define V4L2_CID_PAN_RESET			(V4L2_CID_CAMERA_CLASS_BASE+6)
#define V4L2_CID_TILT_RESET			(V4L2_CID_CAMERA_CLASS_BASE+7)

#define V4L2_CID_PAN_ABSOLUTE			(V4L2_CID_CAMERA_CLASS_BASE+8)
#define V4L2_CID_TILT_ABSOLUTE			(V4L2_CID_CAMERA_CLASS_BASE+9)

#define V4L2_CID_FOCUS_ABSOLUTE			(V4L2_CID_CAMERA_CLASS_BASE+10)
#define V4L2_CID_FOCUS_RELATIVE			(V4L2_CID_CAMERA_CLASS_BASE+11)
#define V4L2_CID_FOCUS_AUTO			(V4L2_CID_CAMERA_CLASS_BASE+12)

#define V4L2_CID_ZOOM_ABSOLUTE			(V4L2_CID_CAMERA_CLASS_BASE+13)
#define V4L2_CID_ZOOM_RELATIVE			(V4L2_CID_CAMERA_CLASS_BASE+14)
#define V4L2_CID_ZOOM_CONTINUOUS		(V4L2_CID_CAMERA_CLASS_BASE+15)

#define V4L2_CID_PRIVACY			(V4L2_CID_CAMERA_CLASS_BASE+16)

#define V4L2_CID_IRIS_ABSOLUTE			(V4L2_CID_CAMERA_CLASS_BASE+17)
#define V4L2_CID_IRIS_RELATIVE			(V4L2_CID_CAMERA_CLASS_BASE+18)

#define V4L2_CID_AUTO_EXPOSURE_BIAS		(V4L2_CID_CAMERA_CLASS_BASE+19)

#define V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE	(V4L2_CID_CAMERA_CLASS_BASE+20)
enum v4l2_auto_n_preset_white_balance {
	V4L2_WHITE_BALANCE_MANUAL		= 0,
	V4L2_WHITE_BALANCE_AUTO			= 1,
	V4L2_WHITE_BALANCE_INCANDESCENT		= 2,
	V4L2_WHITE_BALANCE_FLUORESCENT		= 3,
	V4L2_WHITE_BALANCE_FLUORESCENT_H	= 4,
	V4L2_WHITE_BALANCE_HORIZON		= 5,
	V4L2_WHITE_BALANCE_DAYLIGHT		= 6,
	V4L2_WHITE_BALANCE_FLASH		= 7,
	V4L2_WHITE_BALANCE_CLOUDY		= 8,
	V4L2_WHITE_BALANCE_SHADE		= 9,
};

#define V4L2_CID_WIDE_DYNAMIC_RANGE		(V4L2_CID_CAMERA_CLASS_BASE+21)
#define V4L2_CID_IMAGE_STABILIZATION		(V4L2_CID_CAMERA_CLASS_BASE+22)

#define V4L2_CID_ISO_SENSITIVITY		(V4L2_CID_CAMERA_CLASS_BASE+23)
#define V4L2_CID_ISO_SENSITIVITY_AUTO		(V4L2_CID_CAMERA_CLASS_BASE+24)
enum v4l2_iso_sensitivity_auto_type {
	V4L2_ISO_SENSITIVITY_MANUAL		= 0,
	V4L2_ISO_SENSITIVITY_AUTO		= 1,
};

#define V4L2_CID_EXPOSURE_METERING		(V4L2_CID_CAMERA_CLASS_BASE+25)
enum v4l2_exposure_metering {
	V4L2_EXPOSURE_METERING_AVERAGE		= 0,
	V4L2_EXPOSURE_METERING_CENTER_WEIGHTED	= 1,
	V4L2_EXPOSURE_METERING_SPOT		= 2,
	V4L2_EXPOSURE_METERING_MATRIX		= 3,
};

#define V4L2_CID_SCENE_MODE			(V4L2_CID_CAMERA_CLASS_BASE+26)
enum v4l2_scene_mode {
	V4L2_SCENE_MODE_NONE			= 0,
	V4L2_SCENE_MODE_BACKLIGHT		= 1,
	V4L2_SCENE_MODE_BEACH_SNOW		= 2,
	V4L2_SCENE_MODE_CANDLE_LIGHT		= 3,
	V4L2_SCENE_MODE_DAWN_DUSK		= 4,
	V4L2_SCENE_MODE_FALL_COLORS		= 5,
	V4L2_SCENE_MODE_FIREWORKS		= 6,
	V4L2_SCENE_MODE_LANDSCAPE		= 7,
	V4L2_SCENE_MODE_NIGHT			= 8,
	V4L2_SCENE_MODE_PARTY_INDOOR		= 9,
	V4L2_SCENE_MODE_PORTRAIT		= 10,
	V4L2_SCENE_MODE_SPORTS			= 11,
	V4L2_SCENE_MODE_SUNSET			= 12,
	V4L2_SCENE_MODE_TEXT			= 13,
};

#define V4L2_CID_3A_LOCK			(V4L2_CID_CAMERA_CLASS_BASE+27)
#define V4L2_LOCK_EXPOSURE			(1 << 0)
#define V4L2_LOCK_WHITE_BALANCE			(1 << 1)
#define V4L2_LOCK_FOCUS				(1 << 2)

#define V4L2_CID_AUTO_FOCUS_START		(V4L2_CID_CAMERA_CLASS_BASE+28)
#define V4L2_CID_AUTO_FOCUS_STOP		(V4L2_CID_CAMERA_CLASS_BASE+29)
#define V4L2_CID_AUTO_FOCUS_STATUS		(V4L2_CID_CAMERA_CLASS_BASE+30)
#define V4L2_AUTO_FOCUS_STATUS_IDLE		(0 << 0)
#define V4L2_AUTO_FOCUS_STATUS_BUSY		(1 << 0)
#define V4L2_AUTO_FOCUS_STATUS_REACHED		(1 << 1)
#define V4L2_AUTO_FOCUS_STATUS_FAILED		(1 << 2)

#define V4L2_CID_AUTO_FOCUS_RANGE		(V4L2_CID_CAMERA_CLASS_BASE+31)
enum v4l2_auto_focus_range {
	V4L2_AUTO_FOCUS_RANGE_AUTO		= 0,
	V4L2_AUTO_FOCUS_RANGE_NORMAL		= 1,
	V4L2_AUTO_FOCUS_RANGE_MACRO		= 2,
	V4L2_AUTO_FOCUS_RANGE_INFINITY		= 3,
};

#define V4L2_CID_PAN_SPEED			(V4L2_CID_CAMERA_CLASS_BASE+32)
#define V4L2_CID_TILT_SPEED			(V4L2_CID_CAMERA_CLASS_BASE+33)

#define V4L2_CID_CAMERA_ORIENTATION		(V4L2_CID_CAMERA_CLASS_BASE+34)
#define V4L2_CAMERA_ORIENTATION_FRONT		0
#define V4L2_CAMERA_ORIENTATION_BACK		1
#define V4L2_CAMERA_ORIENTATION_EXTERNAL	2

#define V4L2_CID_CAMERA_SENSOR_ROTATION		(V4L2_CID_CAMERA_CLASS_BASE+35)

#define V4L2_CID_HDR_SENSOR_MODE		(V4L2_CID_CAMERA_CLASS_BASE+36)

/* FM Modulator class control IDs */

#define V4L2_CID_FM_TX_CLASS_BASE		(V4L2_CTRL_CLASS_FM_TX | 0x900)
#define V4L2_CID_FM_TX_CLASS			(V4L2_CTRL_CLASS_FM_TX | 1)

#define V4L2_CID_RDS_TX_DEVIATION		(V4L2_CID_FM_TX_CLASS_BASE + 1)
#define V4L2_CID_RDS_TX_PI			(V4L2_CID_FM_TX_CLASS_BASE + 2)
#define V4L2_CID_RDS_TX_PTY			(V4L2_CID_FM_TX_CLASS_BASE + 3)
#define V4L2_CID_RDS_TX_PS_NAME			(V4L2_CID_FM_TX_CLASS_BASE + 5)
#define V4L2_CID_RDS_TX_RADIO_TEXT		(V4L2_CID_FM_TX_CLASS_BASE + 6)
#define V4L2_CID_RDS_TX_MONO_STEREO		(V4L2_CID_FM_TX_CLASS_BASE + 7)
#define V4L2_CID_RDS_TX_ARTIFICIAL_HEAD		(V4L2_CID_FM_TX_CLASS_BASE + 8)
#define V4L2_CID_RDS_TX_COMPRESSED		(V4L2_CID_FM_TX_CLASS_BASE + 9)
#define V4L2_CID_RDS_TX_DYNAMIC_PTY		(V4L2_CID_FM_TX_CLASS_BASE + 10)
#define V4L2_CID_RDS_TX_TRAFFIC_ANNOUNCEMENT	(V4L2_CID_FM_TX_CLASS_BASE + 11)
#define V4L2_CID_RDS_TX_TRAFFIC_PROGRAM		(V4L2_CID_FM_TX_CLASS_BASE + 12)
#define V4L2_CID_RDS_TX_MUSIC_SPEECH		(V4L2_CID_FM_TX_CLASS_BASE + 13)
#define V4L2_CID_RDS_TX_ALT_FREQS_ENABLE	(V4L2_CID_FM_TX_CLASS_BASE + 14)
#define V4L2_CID_RDS_TX_ALT_FREQS		(V4L2_CID_FM_TX_CLASS_BASE + 15)

#define V4L2_CID_AUDIO_LIMITER_ENABLED		(V4L2_CID_FM_TX_CLASS_BASE + 64)
#define V4L2_CID_AUDIO_LIMITER_RELEASE_TIME	(V4L2_CID_FM_TX_CLASS_BASE + 65)
#define V4L2_CID_AUDIO_LIMITER_DEVIATION	(V4L2_CID_FM_TX_CLASS_BASE + 66)

#define V4L2_CID_AUDIO_COMPRESSION_ENABLED	(V4L2_CID_FM_TX_CLASS_BASE + 80)
#define V4L2_CID_AUDIO_COMPRESSION_GAIN		(V4L2_CID_FM_TX_CLASS_BASE + 81)
#define V4L2_CID_AUDIO_COMPRESSION_THRESHOLD	(V4L2_CID_FM_TX_CLASS_BASE + 82)
#define V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME	(V4L2_CID_FM_TX_CLASS_BASE + 83)
#define V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME	(V4L2_CID_FM_TX_CLASS_BASE + 84)

#define V4L2_CID_PILOT_TONE_ENABLED		(V4L2_CID_FM_TX_CLASS_BASE + 96)
#define V4L2_CID_PILOT_TONE_DEVIATION		(V4L2_CID_FM_TX_CLASS_BASE + 97)
#define V4L2_CID_PILOT_TONE_FREQUENCY		(V4L2_CID_FM_TX_CLASS_BASE + 98)

#define V4L2_CID_TUNE_PREEMPHASIS		(V4L2_CID_FM_TX_CLASS_BASE + 112)
enum v4l2_preemphasis {
	V4L2_PREEMPHASIS_DISABLED	= 0,
	V4L2_PREEMPHASIS_50_uS		= 1,
	V4L2_PREEMPHASIS_75_uS		= 2,
};
#define V4L2_CID_TUNE_POWER_LEVEL		(V4L2_CID_FM_TX_CLASS_BASE + 113)
#define V4L2_CID_TUNE_ANTENNA_CAPACITOR		(V4L2_CID_FM_TX_CLASS_BASE + 114)


/* Flash and privacy (indicator) light controls */

#define V4L2_CID_FLASH_CLASS_BASE		(V4L2_CTRL_CLASS_FLASH | 0x900)
#define V4L2_CID_FLASH_CLASS			(V4L2_CTRL_CLASS_FLASH | 1)

#define V4L2_CID_FLASH_LED_MODE			(V4L2_CID_FLASH_CLASS_BASE + 1)
enum v4l2_flash_led_mode {
	V4L2_FLASH_LED_MODE_NONE,
	V4L2_FLASH_LED_MODE_FLASH,
	V4L2_FLASH_LED_MODE_TORCH,
};

#define V4L2_CID_FLASH_STROBE_SOURCE		(V4L2_CID_FLASH_CLASS_BASE + 2)
enum v4l2_flash_strobe_source {
	V4L2_FLASH_STROBE_SOURCE_SOFTWARE,
	V4L2_FLASH_STROBE_SOURCE_EXTERNAL,
};

#define V4L2_CID_FLASH_STROBE			(V4L2_CID_FLASH_CLASS_BASE + 3)
#define V4L2_CID_FLASH_STROBE_STOP		(V4L2_CID_FLASH_CLASS_BASE + 4)
#define V4L2_CID_FLASH_STROBE_STATUS		(V4L2_CID_FLASH_CLASS_BASE + 5)

#define V4L2_CID_FLASH_TIMEOUT			(V4L2_CID_FLASH_CLASS_BASE + 6)
#define V4L2_CID_FLASH_INTENSITY		(V4L2_CID_FLASH_CLASS_BASE + 7)
#define V4L2_CID_FLASH_TORCH_INTENSITY		(V4L2_CID_FLASH_CLASS_BASE + 8)
#define V4L2_CID_FLASH_INDICATOR_INTENSITY	(V4L2_CID_FLASH_CLASS_BASE + 9)

#define V4L2_CID_FLASH_FAULT			(V4L2_CID_FLASH_CLASS_BASE + 10)
#define V4L2_FLASH_FAULT_OVER_VOLTAGE		(1 << 0)
#define V4L2_FLASH_FAULT_TIMEOUT		(1 << 1)
#define V4L2_FLASH_FAULT_OVER_TEMPERATURE	(1 << 2)
#define V4L2_FLASH_FAULT_SHORT_CIRCUIT		(1 << 3)
#define V4L2_FLASH_FAULT_OVER_CURRENT		(1 << 4)
#define V4L2_FLASH_FAULT_INDICATOR		(1 << 5)
#define V4L2_FLASH_FAULT_UNDER_VOLTAGE		(1 << 6)
#define V4L2_FLASH_FAULT_INPUT_VOLTAGE		(1 << 7)
#define V4L2_FLASH_FAULT_LED_OVER_TEMPERATURE	(1 << 8)

#define V4L2_CID_FLASH_CHARGE			(V4L2_CID_FLASH_CLASS_BASE + 11)
#define V4L2_CID_FLASH_READY			(V4L2_CID_FLASH_CLASS_BASE + 12)


/* JPEG-class control IDs */

#define V4L2_CID_JPEG_CLASS_BASE		(V4L2_CTRL_CLASS_JPEG | 0x900)
#define V4L2_CID_JPEG_CLASS			(V4L2_CTRL_CLASS_JPEG | 1)

#define	V4L2_CID_JPEG_CHROMA_SUBSAMPLING	(V4L2_CID_JPEG_CLASS_BASE + 1)
enum v4l2_jpeg_chroma_subsampling {
	V4L2_JPEG_CHROMA_SUBSAMPLING_444	= 0,
	V4L2_JPEG_CHROMA_SUBSAMPLING_422	= 1,
	V4L2_JPEG_CHROMA_SUBSAMPLING_420	= 2,
	V4L2_JPEG_CHROMA_SUBSAMPLING_411	= 3,
	V4L2_JPEG_CHROMA_SUBSAMPLING_410	= 4,
	V4L2_JPEG_CHROMA_SUBSAMPLING_GRAY	= 5,
};
#define	V4L2_CID_JPEG_RESTART_INTERVAL		(V4L2_CID_JPEG_CLASS_BASE + 2)
#define	V4L2_CID_JPEG_COMPRESSION_QUALITY	(V4L2_CID_JPEG_CLASS_BASE + 3)

#define	V4L2_CID_JPEG_ACTIVE_MARKER		(V4L2_CID_JPEG_CLASS_BASE + 4)
#define	V4L2_JPEG_ACTIVE_MARKER_APP0		(1 << 0)
#define	V4L2_JPEG_ACTIVE_MARKER_APP1		(1 << 1)
#define	V4L2_JPEG_ACTIVE_MARKER_COM		(1 << 16)
#define	V4L2_JPEG_ACTIVE_MARKER_DQT		(1 << 17)
#define	V4L2_JPEG_ACTIVE_MARKER_DHT		(1 << 18)


/* Image source controls */
#define V4L2_CID_IMAGE_SOURCE_CLASS_BASE	(V4L2_CTRL_CLASS_IMAGE_SOURCE | 0x900)
#define V4L2_CID_IMAGE_SOURCE_CLASS		(V4L2_CTRL_CLASS_IMAGE_SOURCE | 1)

#define V4L2_CID_VBLANK				(V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 1)
#define V4L2_CID_HBLANK				(V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 2)
#define V4L2_CID_ANALOGUE_GAIN			(V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 3)
#define V4L2_CID_TEST_PATTERN_RED		(V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 4)
#define V4L2_CID_TEST_PATTERN_GREENR		(V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 5)
#define V4L2_CID_TEST_PATTERN_BLUE		(V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 6)
#define V4L2_CID_TEST_PATTERN_GREENB		(V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 7)
#define V4L2_CID_UNIT_CELL_SIZE			(V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 8)
#define V4L2_CID_NOTIFY_GAINS			(V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 9)


/* Image processing controls */

#define V4L2_CID_IMAGE_PROC_CLASS_BASE		(V4L2_CTRL_CLASS_IMAGE_PROC | 0x900)
#define V4L2_CID_IMAGE_PROC_CLASS		(V4L2_CTRL_CLASS_IMAGE_PROC | 1)

#define V4L2_CID_LINK_FREQ			(V4L2_CID_IMAGE_PROC_CLASS_BASE + 1)
#define V4L2_CID_PIXEL_RATE			(V4L2_CID_IMAGE_PROC_CLASS_BASE + 2)
#define V4L2_CID_TEST_PATTERN			(V4L2_CID_IMAGE_PROC_CLASS_BASE + 3)
#define V4L2_CID_DEINTERLACING_MODE		(V4L2_CID_IMAGE_PROC_CLASS_BASE + 4)
#define V4L2_CID_DIGITAL_GAIN			(V4L2_CID_IMAGE_PROC_CLASS_BASE + 5)

/*  DV-class control IDs defined by V4L2 */
#define V4L2_CID_DV_CLASS_BASE			(V4L2_CTRL_CLASS_DV | 0x900)
#define V4L2_CID_DV_CLASS			(V4L2_CTRL_CLASS_DV | 1)

#define	V4L2_CID_DV_TX_HOTPLUG			(V4L2_CID_DV_CLASS_BASE + 1)
#define	V4L2_CID_DV_TX_RXSENSE			(V4L2_CID_DV_CLASS_BASE + 2)
#define	V4L2_CID_DV_TX_EDID_PRESENT		(V4L2_CID_DV_CLASS_BASE + 3)
#define	V4L2_CID_DV_TX_MODE			(V4L2_CID_DV_CLASS_BASE + 4)
enum v4l2_dv_tx_mode {
	V4L2_DV_TX_MODE_DVI_D	= 0,
	V4L2_DV_TX_MODE_HDMI	= 1,
};
#define V4L2_CID_DV_TX_RGB_RANGE		(V4L2_CID_DV_CLASS_BASE + 5)
enum v4l2_dv_rgb_range {
	V4L2_DV_RGB_RANGE_AUTO	  = 0,
	V4L2_DV_RGB_RANGE_LIMITED = 1,
	V4L2_DV_RGB_RANGE_FULL	  = 2,
};

#define V4L2_CID_DV_TX_IT_CONTENT_TYPE		(V4L2_CID_DV_CLASS_BASE + 6)
enum v4l2_dv_it_content_type {
	V4L2_DV_IT_CONTENT_TYPE_GRAPHICS  = 0,
	V4L2_DV_IT_CONTENT_TYPE_PHOTO	  = 1,
	V4L2_DV_IT_CONTENT_TYPE_CINEMA	  = 2,
	V4L2_DV_IT_CONTENT_TYPE_GAME	  = 3,
	V4L2_DV_IT_CONTENT_TYPE_NO_ITC	  = 4,
};

#define	V4L2_CID_DV_RX_POWER_PRESENT		(V4L2_CID_DV_CLASS_BASE + 100)
#define V4L2_CID_DV_RX_RGB_RANGE		(V4L2_CID_DV_CLASS_BASE + 101)
#define V4L2_CID_DV_RX_IT_CONTENT_TYPE		(V4L2_CID_DV_CLASS_BASE + 102)

#define V4L2_CID_FM_RX_CLASS_BASE		(V4L2_CTRL_CLASS_FM_RX | 0x900)
#define V4L2_CID_FM_RX_CLASS			(V4L2_CTRL_CLASS_FM_RX | 1)

#define V4L2_CID_TUNE_DEEMPHASIS		(V4L2_CID_FM_RX_CLASS_BASE + 1)
enum v4l2_deemphasis {
	V4L2_DEEMPHASIS_DISABLED	= V4L2_PREEMPHASIS_DISABLED,
	V4L2_DEEMPHASIS_50_uS		= V4L2_PREEMPHASIS_50_uS,
	V4L2_DEEMPHASIS_75_uS		= V4L2_PREEMPHASIS_75_uS,
};

#define V4L2_CID_RDS_RECEPTION			(V4L2_CID_FM_RX_CLASS_BASE + 2)
#define V4L2_CID_RDS_RX_PTY			(V4L2_CID_FM_RX_CLASS_BASE + 3)
#define V4L2_CID_RDS_RX_PS_NAME			(V4L2_CID_FM_RX_CLASS_BASE + 4)
#define V4L2_CID_RDS_RX_RADIO_TEXT		(V4L2_CID_FM_RX_CLASS_BASE + 5)
#define V4L2_CID_RDS_RX_TRAFFIC_ANNOUNCEMENT	(V4L2_CID_FM_RX_CLASS_BASE + 6)
#define V4L2_CID_RDS_RX_TRAFFIC_PROGRAM		(V4L2_CID_FM_RX_CLASS_BASE + 7)
#define V4L2_CID_RDS_RX_MUSIC_SPEECH		(V4L2_CID_FM_RX_CLASS_BASE + 8)

#define V4L2_CID_RF_TUNER_CLASS_BASE		(V4L2_CTRL_CLASS_RF_TUNER | 0x900)
#define V4L2_CID_RF_TUNER_CLASS			(V4L2_CTRL_CLASS_RF_TUNER | 1)

#define V4L2_CID_RF_TUNER_BANDWIDTH_AUTO	(V4L2_CID_RF_TUNER_CLASS_BASE + 11)
#define V4L2_CID_RF_TUNER_BANDWIDTH		(V4L2_CID_RF_TUNER_CLASS_BASE + 12)
#define V4L2_CID_RF_TUNER_RF_GAIN		(V4L2_CID_RF_TUNER_CLASS_BASE + 32)
#define V4L2_CID_RF_TUNER_LNA_GAIN_AUTO		(V4L2_CID_RF_TUNER_CLASS_BASE + 41)
#define V4L2_CID_RF_TUNER_LNA_GAIN		(V4L2_CID_RF_TUNER_CLASS_BASE + 42)
#define V4L2_CID_RF_TUNER_MIXER_GAIN_AUTO	(V4L2_CID_RF_TUNER_CLASS_BASE + 51)
#define V4L2_CID_RF_TUNER_MIXER_GAIN		(V4L2_CID_RF_TUNER_CLASS_BASE + 52)
#define V4L2_CID_RF_TUNER_IF_GAIN_AUTO		(V4L2_CID_RF_TUNER_CLASS_BASE + 61)
#define V4L2_CID_RF_TUNER_IF_GAIN		(V4L2_CID_RF_TUNER_CLASS_BASE + 62)
#define V4L2_CID_RF_TUNER_PLL_LOCK			(V4L2_CID_RF_TUNER_CLASS_BASE + 91)


/*  Detection-class control IDs defined by V4L2 */
#define V4L2_CID_DETECT_CLASS_BASE		(V4L2_CTRL_CLASS_DETECT | 0x900)
#define V4L2_CID_DETECT_CLASS			(V4L2_CTRL_CLASS_DETECT | 1)

#define V4L2_CID_DETECT_MD_MODE			(V4L2_CID_DETECT_CLASS_BASE + 1)
enum v4l2_detect_md_mode {
	V4L2_DETECT_MD_MODE_DISABLED		= 0,
	V4L2_DETECT_MD_MODE_GLOBAL		= 1,
	V4L2_DETECT_MD_MODE_THRESHOLD_GRID	= 2,
	V4L2_DETECT_MD_MODE_REGION_GRID		= 3,
};
#define V4L2_CID_DETECT_MD_GLOBAL_THRESHOLD	(V4L2_CID_DETECT_CLASS_BASE + 2)
#define V4L2_CID_DETECT_MD_THRESHOLD_GRID	(V4L2_CID_DETECT_CLASS_BASE + 3)
#define V4L2_CID_DETECT_MD_REGION_GRID		(V4L2_CID_DETECT_CLASS_BASE + 4)


/*  Stateless CODECs controls */
#define V4L2_CID_CODEC_STATELESS_BASE          (V4L2_CTRL_CLASS_CODEC_STATELESS | 0x900)
#define V4L2_CID_CODEC_STATELESS_CLASS         (V4L2_CTRL_CLASS_CODEC_STATELESS | 1)

#define V4L2_CID_STATELESS_H264_DECODE_MODE	(V4L2_CID_CODEC_STATELESS_BASE + 0)
/**
 * enum v4l2_stateless_h264_decode_mode - Decoding mode
 *
 * @V4L2_STATELESS_H264_DECODE_MODE_SLICE_BASED: indicates that decoding
 * is performed one slice at a time. In this mode,
 * V4L2_CID_STATELESS_H264_SLICE_PARAMS must contain the parsed slice
 * parameters and the OUTPUT buffer must contain a single slice.
 * V4L2_BUF_CAP_SUPPORTS_M2M_HOLD_CAPTURE_BUF feature is used
 * in order to support multislice frames.
 * @V4L2_STATELESS_H264_DECODE_MODE_FRAME_BASED: indicates that
 * decoding is performed per frame. The OUTPUT buffer must contain
 * all slices and also both fields. This mode is typically supported
 * by device drivers that are able to parse the slice(s) header(s)
 * in hardware. When this mode is selected,
 * V4L2_CID_STATELESS_H264_SLICE_PARAMS is not used.
 */
enum v4l2_stateless_h264_decode_mode {
	V4L2_STATELESS_H264_DECODE_MODE_SLICE_BASED,
	V4L2_STATELESS_H264_DECODE_MODE_FRAME_BASED,
};

#define V4L2_CID_STATELESS_H264_START_CODE	(V4L2_CID_CODEC_STATELESS_BASE + 1)
/**
 * enum v4l2_stateless_h264_start_code - Start code
 *
 * @V4L2_STATELESS_H264_START_CODE_NONE: slices are passed
 * to the driver without any start code.
 * @V4L2_STATELESS_H264_START_CODE_ANNEX_B: slices are passed
 * to the driver with an Annex B start code prefix
 * (legal start codes can be 3-bytes 0x000001 or 4-bytes 0x00000001).
 * This mode is typically supported by device drivers that parse
 * the start code in hardware.
 */
enum v4l2_stateless_h264_start_code {
	V4L2_STATELESS_H264_START_CODE_NONE,
	V4L2_STATELESS_H264_START_CODE_ANNEX_B,
};

#define V4L2_H264_SPS_CONSTRAINT_SET0_FLAG			0x01
#define V4L2_H264_SPS_CONSTRAINT_SET1_FLAG			0x02
#define V4L2_H264_SPS_CONSTRAINT_SET2_FLAG			0x04
#define V4L2_H264_SPS_CONSTRAINT_SET3_FLAG			0x08
#define V4L2_H264_SPS_CONSTRAINT_SET4_FLAG			0x10
#define V4L2_H264_SPS_CONSTRAINT_SET5_FLAG			0x20

#define V4L2_H264_SPS_FLAG_SEPARATE_COLOUR_PLANE		0x01
#define V4L2_H264_SPS_FLAG_QPPRIME_Y_ZERO_TRANSFORM_BYPASS	0x02
#define V4L2_H264_SPS_FLAG_DELTA_PIC_ORDER_ALWAYS_ZERO		0x04
#define V4L2_H264_SPS_FLAG_GAPS_IN_FRAME_NUM_VALUE_ALLOWED	0x08
#define V4L2_H264_SPS_FLAG_FRAME_MBS_ONLY			0x10
#define V4L2_H264_SPS_FLAG_MB_ADAPTIVE_FRAME_FIELD		0x20
#define V4L2_H264_SPS_FLAG_DIRECT_8X8_INFERENCE			0x40

#define V4L2_H264_SPS_HAS_CHROMA_FORMAT(sps) \
	((sps)->profile_idc == 100 || (sps)->profile_idc == 110 || \
	 (sps)->profile_idc == 122 || (sps)->profile_idc == 244 || \
	 (sps)->profile_idc == 44  || (sps)->profile_idc == 83  || \
	 (sps)->profile_idc == 86  || (sps)->profile_idc == 118 || \
	 (sps)->profile_idc == 128 || (sps)->profile_idc == 138 || \
	 (sps)->profile_idc == 139 || (sps)->profile_idc == 134 || \
	 (sps)->profile_idc == 135)

#define V4L2_CID_STATELESS_H264_SPS		(V4L2_CID_CODEC_STATELESS_BASE + 2)
/**
 * struct v4l2_ctrl_h264_sps - H264 sequence parameter set
 *
 * All the members on this sequence parameter set structure match the
 * sequence parameter set syntax as specified by the H264 specification.
 *
 * @profile_idc: see H264 specification.
 * @constraint_set_flags: see H264 specification.
 * @level_idc: see H264 specification.
 * @seq_parameter_set_id: see H264 specification.
 * @chroma_format_idc: see H264 specification.
 * @bit_depth_luma_minus8: see H264 specification.
 * @bit_depth_chroma_minus8: see H264 specification.
 * @log2_max_frame_num_minus4: see H264 specification.
 * @pic_order_cnt_type: see H264 specification.
 * @log2_max_pic_order_cnt_lsb_minus4: see H264 specification.
 * @max_num_ref_frames: see H264 specification.
 * @num_ref_frames_in_pic_order_cnt_cycle: see H264 specification.
 * @offset_for_ref_frame: see H264 specification.
 * @offset_for_non_ref_pic: see H264 specification.
 * @offset_for_top_to_bottom_field: see H264 specification.
 * @pic_width_in_mbs_minus1: see H264 specification.
 * @pic_height_in_map_units_minus1: see H264 specification.
 * @flags: see V4L2_H264_SPS_FLAG_{}.
 */
struct v4l2_ctrl_h264_sps {
	__u8 profile_idc;
	__u8 constraint_set_flags;
	__u8 level_idc;
	__u8 seq_parameter_set_id;
	__u8 chroma_format_idc;
	__u8 bit_depth_luma_minus8;
	__u8 bit_depth_chroma_minus8;
	__u8 log2_max_frame_num_minus4;
	__u8 pic_order_cnt_type;
	__u8 log2_max_pic_order_cnt_lsb_minus4;
	__u8 max_num_ref_frames;
	__u8 num_ref_frames_in_pic_order_cnt_cycle;
	__s32 offset_for_ref_frame[255];
	__s32 offset_for_non_ref_pic;
	__s32 offset_for_top_to_bottom_field;
	__u16 pic_width_in_mbs_minus1;
	__u16 pic_height_in_map_units_minus1;
	__u32 flags;
};

#define V4L2_H264_PPS_FLAG_ENTROPY_CODING_MODE				0x0001
#define V4L2_H264_PPS_FLAG_BOTTOM_FIELD_PIC_ORDER_IN_FRAME_PRESENT	0x0002
#define V4L2_H264_PPS_FLAG_WEIGHTED_PRED				0x0004
#define V4L2_H264_PPS_FLAG_DEBLOCKING_FILTER_CONTROL_PRESENT		0x0008
#define V4L2_H264_PPS_FLAG_CONSTRAINED_INTRA_PRED			0x0010
#define V4L2_H264_PPS_FLAG_REDUNDANT_PIC_CNT_PRESENT			0x0020
#define V4L2_H264_PPS_FLAG_TRANSFORM_8X8_MODE				0x0040
#define V4L2_H264_PPS_FLAG_SCALING_MATRIX_PRESENT			0x0080

#define V4L2_CID_STATELESS_H264_PPS		(V4L2_CID_CODEC_STATELESS_BASE + 3)
/**
 * struct v4l2_ctrl_h264_pps - H264 picture parameter set
 *
 * Except where noted, all the members on this picture parameter set
 * structure match the picture parameter set syntax as specified
 * by the H264 specification.
 *
 * In particular, V4L2_H264_PPS_FLAG_SCALING_MATRIX_PRESENT flag
 * has a specific meaning. This flag should be set if a non-flat
 * scaling matrix applies to the picture. In this case, applications
 * are expected to use V4L2_CID_STATELESS_H264_SCALING_MATRIX,
 * to pass the values of the non-flat matrices.
 *
 * @pic_parameter_set_id: see H264 specification.
 * @seq_parameter_set_id: see H264 specification.
 * @num_slice_groups_minus1: see H264 specification.
 * @num_ref_idx_l0_default_active_minus1: see H264 specification.
 * @num_ref_idx_l1_default_active_minus1: see H264 specification.
 * @weighted_bipred_idc: see H264 specification.
 * @pic_init_qp_minus26: see H264 specification.
 * @pic_init_qs_minus26: see H264 specification.
 * @chroma_qp_index_offset: see H264 specification.
 * @second_chroma_qp_index_offset: see H264 specification.
 * @flags: see V4L2_H264_PPS_FLAG_{}.
 */
struct v4l2_ctrl_h264_pps {
	__u8 pic_parameter_set_id;
	__u8 seq_parameter_set_id;
	__u8 num_slice_groups_minus1;
	__u8 num_ref_idx_l0_default_active_minus1;
	__u8 num_ref_idx_l1_default_active_minus1;
	__u8 weighted_bipred_idc;
	__s8 pic_init_qp_minus26;
	__s8 pic_init_qs_minus26;
	__s8 chroma_qp_index_offset;
	__s8 second_chroma_qp_index_offset;
	__u16 flags;
};

#define V4L2_CID_STATELESS_H264_SCALING_MATRIX	(V4L2_CID_CODEC_STATELESS_BASE + 4)
/**
 * struct v4l2_ctrl_h264_scaling_matrix - H264 scaling matrices
 *
 * @scaling_list_4x4: scaling matrix after applying the inverse
 * scanning process. Expected list order is Intra Y, Intra Cb,
 * Intra Cr, Inter Y, Inter Cb, Inter Cr. The values on each
 * scaling list are expected in raster scan order.
 * @scaling_list_8x8: scaling matrix after applying the inverse
 * scanning process. Expected list order is Intra Y, Inter Y,
 * Intra Cb, Inter Cb, Intra Cr, Inter Cr. The values on each
 * scaling list are expected in raster scan order.
 *
 * Note that the list order is different for the 4x4 and 8x8
 * matrices as per the H264 specification, see table 7-2 "Assignment
 * of mnemonic names to scaling list indices and specification of
 * fall-back rule".
 */
struct v4l2_ctrl_h264_scaling_matrix {
	__u8 scaling_list_4x4[6][16];
	__u8 scaling_list_8x8[6][64];
};

struct v4l2_h264_weight_factors {
	__s16 luma_weight[32];
	__s16 luma_offset[32];
	__s16 chroma_weight[32][2];
	__s16 chroma_offset[32][2];
};

#define V4L2_H264_CTRL_PRED_WEIGHTS_REQUIRED(pps, slice) \
	((((pps)->flags & V4L2_H264_PPS_FLAG_WEIGHTED_PRED) && \
	 ((slice)->slice_type == V4L2_H264_SLICE_TYPE_P || \
	  (slice)->slice_type == V4L2_H264_SLICE_TYPE_SP)) || \
	 ((pps)->weighted_bipred_idc == 1 && \
	  (slice)->slice_type == V4L2_H264_SLICE_TYPE_B))

#define V4L2_CID_STATELESS_H264_PRED_WEIGHTS	(V4L2_CID_CODEC_STATELESS_BASE + 5)
/**
 * struct v4l2_ctrl_h264_pred_weights - Prediction weight table
 *
 * Prediction weight table, which matches the syntax specified
 * by the H264 specification.
 *
 * @luma_log2_weight_denom: see H264 specification.
 * @chroma_log2_weight_denom: see H264 specification.
 * @weight_factors: luma and chroma weight factors.
 */
struct v4l2_ctrl_h264_pred_weights {
	__u16 luma_log2_weight_denom;
	__u16 chroma_log2_weight_denom;
	struct v4l2_h264_weight_factors weight_factors[2];
};

#define V4L2_H264_SLICE_TYPE_P				0
#define V4L2_H264_SLICE_TYPE_B				1
#define V4L2_H264_SLICE_TYPE_I				2
#define V4L2_H264_SLICE_TYPE_SP				3
#define V4L2_H264_SLICE_TYPE_SI				4

#define V4L2_H264_SLICE_FLAG_DIRECT_SPATIAL_MV_PRED	0x01
#define V4L2_H264_SLICE_FLAG_SP_FOR_SWITCH		0x02

#define V4L2_H264_TOP_FIELD_REF				0x1
#define V4L2_H264_BOTTOM_FIELD_REF			0x2
#define V4L2_H264_FRAME_REF				0x3

/**
 * struct v4l2_h264_reference - H264 picture reference
 *
 * @fields: indicates how the picture is referenced.
 * Valid values are V4L2_H264_{}_REF.
 * @index: index into v4l2_ctrl_h264_decode_params.dpb[].
 */
struct v4l2_h264_reference {
	__u8 fields;
	__u8 index;
};

/*
 * Maximum DPB size, as specified by section 'A.3.1 Level limits
 * common to the Baseline, Main, and Extended profiles'.
 */
#define V4L2_H264_NUM_DPB_ENTRIES 16
#define V4L2_H264_REF_LIST_LEN (2 * V4L2_H264_NUM_DPB_ENTRIES)

#define V4L2_CID_STATELESS_H264_SLICE_PARAMS	(V4L2_CID_CODEC_STATELESS_BASE + 6)
/**
 * struct v4l2_ctrl_h264_slice_params - H264 slice parameters
 *
 * This structure holds the H264 syntax elements that are specified
 * as non-invariant for the slices in a given frame.
 *
 * Slice invariant syntax elements are contained in struct
 * v4l2_ctrl_h264_decode_params. This is done to reduce the API surface
 * on frame-based decoders, where slice header parsing is done by the
 * hardware.
 *
 * Slice invariant syntax elements are specified in specification section
 * "7.4.3 Slice header semantics".
 *
 * Except where noted, the members on this struct match the slice header syntax.
 *
 * @header_bit_size: offset in bits to slice_data() from the beginning of this slice.
 * @first_mb_in_slice: see H264 specification.
 * @slice_type: see H264 specification.
 * @colour_plane_id: see H264 specification.
 * @redundant_pic_cnt: see H264 specification.
 * @cabac_init_idc: see H264 specification.
 * @slice_qp_delta: see H264 specification.
 * @slice_qs_delta: see H264 specification.
 * @disable_deblocking_filter_idc: see H264 specification.
 * @slice_alpha_c0_offset_div2: see H264 specification.
 * @slice_beta_offset_div2: see H264 specification.
 * @num_ref_idx_l0_active_minus1: see H264 specification.
 * @num_ref_idx_l1_active_minus1: see H264 specification.
 * @reserved: padding field. Should be zeroed by applications.
 * @ref_pic_list0: reference picture list 0 after applying the per-slice modifications.
 * @ref_pic_list1: reference picture list 1 after applying the per-slice modifications.
 * @flags: see V4L2_H264_SLICE_FLAG_{}.
 */
struct v4l2_ctrl_h264_slice_params {
	__u32 header_bit_size;
	__u32 first_mb_in_slice;
	__u8 slice_type;
	__u8 colour_plane_id;
	__u8 redundant_pic_cnt;
	__u8 cabac_init_idc;
	__s8 slice_qp_delta;
	__s8 slice_qs_delta;
	__u8 disable_deblocking_filter_idc;
	__s8 slice_alpha_c0_offset_div2;
	__s8 slice_beta_offset_div2;
	__u8 num_ref_idx_l0_active_minus1;
	__u8 num_ref_idx_l1_active_minus1;

	__u8 reserved;

	struct v4l2_h264_reference ref_pic_list0[V4L2_H264_REF_LIST_LEN];
	struct v4l2_h264_reference ref_pic_list1[V4L2_H264_REF_LIST_LEN];

	__u32 flags;
};

#define V4L2_H264_DPB_ENTRY_FLAG_VALID		0x01
#define V4L2_H264_DPB_ENTRY_FLAG_ACTIVE		0x02
#define V4L2_H264_DPB_ENTRY_FLAG_LONG_TERM	0x04
#define V4L2_H264_DPB_ENTRY_FLAG_FIELD		0x08

/**
 * struct v4l2_h264_dpb_entry - H264 decoded picture buffer entry
 *
 * @reference_ts: timestamp of the V4L2 capture buffer to use as reference.
 * The timestamp refers to the timestamp field in struct v4l2_buffer.
 * Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
 * @pic_num: matches PicNum variable assigned during the reference
 * picture lists construction process.
 * @frame_num: frame identifier which matches frame_num syntax element.
 * @fields: indicates how the DPB entry is referenced. Valid values are
 * V4L2_H264_{}_REF.
 * @reserved: padding field. Should be zeroed by applications.
 * @top_field_order_cnt: matches TopFieldOrderCnt picture value.
 * @bottom_field_order_cnt: matches BottomFieldOrderCnt picture value.
 * Note that picture field is indicated by v4l2_buffer.field.
 * @flags: see V4L2_H264_DPB_ENTRY_FLAG_{}.
 */
struct v4l2_h264_dpb_entry {
	__u64 reference_ts;
	__u32 pic_num;
	__u16 frame_num;
	__u8 fields;
	__u8 reserved[5];
	__s32 top_field_order_cnt;
	__s32 bottom_field_order_cnt;
	__u32 flags;
};

#define V4L2_H264_DECODE_PARAM_FLAG_IDR_PIC		0x01
#define V4L2_H264_DECODE_PARAM_FLAG_FIELD_PIC		0x02
#define V4L2_H264_DECODE_PARAM_FLAG_BOTTOM_FIELD	0x04
#define V4L2_H264_DECODE_PARAM_FLAG_PFRAME		0x08
#define V4L2_H264_DECODE_PARAM_FLAG_BFRAME		0x10

#define V4L2_CID_STATELESS_H264_DECODE_PARAMS	(V4L2_CID_CODEC_STATELESS_BASE + 7)
/**
 * struct v4l2_ctrl_h264_decode_params - H264 decoding parameters
 *
 * @dpb: decoded picture buffer.
 * @nal_ref_idc: slice header syntax element.
 * @frame_num: slice header syntax element.
 * @top_field_order_cnt: matches TopFieldOrderCnt picture value.
 * @bottom_field_order_cnt: matches BottomFieldOrderCnt picture value.
 * Note that picture field is indicated by v4l2_buffer.field.
 * @idr_pic_id: slice header syntax element.
 * @pic_order_cnt_lsb: slice header syntax element.
 * @delta_pic_order_cnt_bottom: slice header syntax element.
 * @delta_pic_order_cnt0: slice header syntax element.
 * @delta_pic_order_cnt1: slice header syntax element.
 * @dec_ref_pic_marking_bit_size: size in bits of dec_ref_pic_marking()
 * syntax element.
 * @pic_order_cnt_bit_size: size in bits of pic order count syntax.
 * @slice_group_change_cycle: slice header syntax element.
 * @reserved: padding field. Should be zeroed by applications.
 * @flags: see V4L2_H264_DECODE_PARAM_FLAG_{}.
 */
struct v4l2_ctrl_h264_decode_params {
	struct v4l2_h264_dpb_entry dpb[V4L2_H264_NUM_DPB_ENTRIES];
	__u16 nal_ref_idc;
	__u16 frame_num;
	__s32 top_field_order_cnt;
	__s32 bottom_field_order_cnt;
	__u16 idr_pic_id;
	__u16 pic_order_cnt_lsb;
	__s32 delta_pic_order_cnt_bottom;
	__s32 delta_pic_order_cnt0;
	__s32 delta_pic_order_cnt1;
	__u32 dec_ref_pic_marking_bit_size;
	__u32 pic_order_cnt_bit_size;
	__u32 slice_group_change_cycle;

	__u32 reserved;
	__u32 flags;
};


/* Stateless FWHT control, used by the vicodec driver */

/* Current FWHT version */
#define V4L2_FWHT_VERSION			3

/* Set if this is an interlaced format */
#define V4L2_FWHT_FL_IS_INTERLACED		_BITUL(0)
/* Set if this is a bottom-first (NTSC) interlaced format */
#define V4L2_FWHT_FL_IS_BOTTOM_FIRST		_BITUL(1)
/* Set if each 'frame' contains just one field */
#define V4L2_FWHT_FL_IS_ALTERNATE		_BITUL(2)
/*
 * If V4L2_FWHT_FL_IS_ALTERNATE was set, then this is set if this
 * 'frame' is the bottom field, else it is the top field.
 */
#define V4L2_FWHT_FL_IS_BOTTOM_FIELD		_BITUL(3)
/* Set if the Y' plane is uncompressed */
#define V4L2_FWHT_FL_LUMA_IS_UNCOMPRESSED	_BITUL(4)
/* Set if the Cb plane is uncompressed */
#define V4L2_FWHT_FL_CB_IS_UNCOMPRESSED		_BITUL(5)
/* Set if the Cr plane is uncompressed */
#define V4L2_FWHT_FL_CR_IS_UNCOMPRESSED		_BITUL(6)
/* Set if the chroma plane is full height, if cleared it is half height */
#define V4L2_FWHT_FL_CHROMA_FULL_HEIGHT		_BITUL(7)
/* Set if the chroma plane is full width, if cleared it is half width */
#define V4L2_FWHT_FL_CHROMA_FULL_WIDTH		_BITUL(8)
/* Set if the alpha plane is uncompressed */
#define V4L2_FWHT_FL_ALPHA_IS_UNCOMPRESSED	_BITUL(9)
/* Set if this is an I Frame */
#define V4L2_FWHT_FL_I_FRAME			_BITUL(10)

/* A 4-values flag - the number of components - 1 */
#define V4L2_FWHT_FL_COMPONENTS_NUM_MSK		GENMASK(18, 16)
#define V4L2_FWHT_FL_COMPONENTS_NUM_OFFSET	16

/* A 4-values flag - the pixel encoding type */
#define V4L2_FWHT_FL_PIXENC_MSK			GENMASK(20, 19)
#define V4L2_FWHT_FL_PIXENC_OFFSET		19
#define V4L2_FWHT_FL_PIXENC_YUV			(1 << V4L2_FWHT_FL_PIXENC_OFFSET)
#define V4L2_FWHT_FL_PIXENC_RGB			(2 << V4L2_FWHT_FL_PIXENC_OFFSET)
#define V4L2_FWHT_FL_PIXENC_HSV			(3 << V4L2_FWHT_FL_PIXENC_OFFSET)

#define V4L2_CID_STATELESS_FWHT_PARAMS		(V4L2_CID_CODEC_STATELESS_BASE + 100)
/**
 * struct v4l2_ctrl_fwht_params - FWHT parameters
 *
 * @backward_ref_ts: timestamp of the V4L2 capture buffer to use as reference.
 * The timestamp refers to the timestamp field in struct v4l2_buffer.
 * Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
 * @version: must be V4L2_FWHT_VERSION.
 * @width: width of frame.
 * @height: height of frame.
 * @flags: FWHT flags (see V4L2_FWHT_FL_*).
 * @colorspace: the colorspace (enum v4l2_colorspace).
 * @xfer_func: the transfer function (enum v4l2_xfer_func).
 * @ycbcr_enc: the Y'CbCr encoding (enum v4l2_ycbcr_encoding).
 * @quantization: the quantization (enum v4l2_quantization).
 */
struct v4l2_ctrl_fwht_params {
	__u64 backward_ref_ts;
	__u32 version;
	__u32 width;
	__u32 height;
	__u32 flags;
	__u32 colorspace;
	__u32 xfer_func;
	__u32 ycbcr_enc;
	__u32 quantization;
};

/* Stateless VP8 control */

#define V4L2_VP8_SEGMENT_FLAG_ENABLED              0x01
#define V4L2_VP8_SEGMENT_FLAG_UPDATE_MAP           0x02
#define V4L2_VP8_SEGMENT_FLAG_UPDATE_FEATURE_DATA  0x04
#define V4L2_VP8_SEGMENT_FLAG_DELTA_VALUE_MODE     0x08

/**
 * struct v4l2_vp8_segment - VP8 segment-based adjustments parameters
 *
 * @quant_update: update values for the segment quantizer.
 * @lf_update: update values for the loop filter level.
 * @segment_probs: branch probabilities of the segment_id decoding tree.
 * @padding: padding field. Should be zeroed by applications.
 * @flags: see V4L2_VP8_SEGMENT_FLAG_{}.
 *
 * This structure contains segment-based adjustments related parameters.
 * See the 'update_segmentation()' part of the frame header syntax,
 * and section '9.3. Segment-Based Adjustments' of the VP8 specification
 * for more details.
 */
struct v4l2_vp8_segment {
	__s8 quant_update[4];
	__s8 lf_update[4];
	__u8 segment_probs[3];
	__u8 padding;
	__u32 flags;
};

#define V4L2_VP8_LF_ADJ_ENABLE	0x01
#define V4L2_VP8_LF_DELTA_UPDATE	0x02
#define V4L2_VP8_LF_FILTER_TYPE_SIMPLE	0x04

/**
 * struct v4l2_vp8_loop_filter - VP8 loop filter parameters
 *
 * @ref_frm_delta: Reference frame signed delta values.
 * @mb_mode_delta: MB prediction mode signed delta values.
 * @sharpness_level: matches sharpness_level syntax element.
 * @level: matches loop_filter_level syntax element.
 * @padding: padding field. Should be zeroed by applications.
 * @flags: see V4L2_VP8_LF_{}.
 *
 * This structure contains loop filter related parameters.
 * See the 'mb_lf_adjustments()' part of the frame header syntax,
 * and section '9.4. Loop Filter Type and Levels' of the VP8 specification
 * for more details.
 */
struct v4l2_vp8_loop_filter {
	__s8 ref_frm_delta[4];
	__s8 mb_mode_delta[4];
	__u8 sharpness_level;
	__u8 level;
	__u16 padding;
	__u32 flags;
};

/**
 * struct v4l2_vp8_quantization - VP8 quantizattion indices
 *
 * @y_ac_qi: luma AC coefficient table index.
 * @y_dc_delta: luma DC delta vaue.
 * @y2_dc_delta: y2 block DC delta value.
 * @y2_ac_delta: y2 block AC delta value.
 * @uv_dc_delta: chroma DC delta value.
 * @uv_ac_delta: chroma AC delta value.
 * @padding: padding field. Should be zeroed by applications.
 *
 * This structure contains the quantization indices present
 * in 'quant_indices()' part of the frame header syntax.
 * See section '9.6. Dequantization Indices' of the VP8 specification
 * for more details.
 */
struct v4l2_vp8_quantization {
	__u8 y_ac_qi;
	__s8 y_dc_delta;
	__s8 y2_dc_delta;
	__s8 y2_ac_delta;
	__s8 uv_dc_delta;
	__s8 uv_ac_delta;
	__u16 padding;
};

#define V4L2_VP8_COEFF_PROB_CNT 11
#define V4L2_VP8_MV_PROB_CNT 19

/**
 * struct v4l2_vp8_entropy - VP8 update probabilities
 *
 * @coeff_probs: coefficient probability update values.
 * @y_mode_probs: luma intra-prediction probabilities.
 * @uv_mode_probs: chroma intra-prediction probabilities.
 * @mv_probs: mv decoding probability.
 * @padding: padding field. Should be zeroed by applications.
 *
 * This structure contains the update probabilities present in
 * 'token_prob_update()' and 'mv_prob_update()' part of the frame header.
 * See section '17.2. Probability Updates' of the VP8 specification
 * for more details.
 */
struct v4l2_vp8_entropy {
	__u8 coeff_probs[4][8][3][V4L2_VP8_COEFF_PROB_CNT];
	__u8 y_mode_probs[4];
	__u8 uv_mode_probs[3];
	__u8 mv_probs[2][V4L2_VP8_MV_PROB_CNT];
	__u8 padding[3];
};

/**
 * struct v4l2_vp8_entropy_coder_state - VP8 boolean coder state
 *
 * @range: coder state value for "Range"
 * @value: coder state value for "Value"
 * @bit_count: number of bits left in range "Value".
 * @padding: padding field. Should be zeroed by applications.
 *
 * This structure contains the state for the boolean coder, as
 * explained in section '7. Boolean Entropy Decoder' of the VP8 specification.
 */
struct v4l2_vp8_entropy_coder_state {
	__u8 range;
	__u8 value;
	__u8 bit_count;
	__u8 padding;
};

#define V4L2_VP8_FRAME_FLAG_KEY_FRAME		0x01
#define V4L2_VP8_FRAME_FLAG_EXPERIMENTAL		0x02
#define V4L2_VP8_FRAME_FLAG_SHOW_FRAME		0x04
#define V4L2_VP8_FRAME_FLAG_MB_NO_SKIP_COEFF	0x08
#define V4L2_VP8_FRAME_FLAG_SIGN_BIAS_GOLDEN	0x10
#define V4L2_VP8_FRAME_FLAG_SIGN_BIAS_ALT	0x20

#define V4L2_VP8_FRAME_IS_KEY_FRAME(hdr) \
	(!!((hdr)->flags & V4L2_VP8_FRAME_FLAG_KEY_FRAME))

#define V4L2_CID_STATELESS_VP8_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 200)
/**
 * struct v4l2_ctrl_vp8_frame - VP8 frame parameters
 *
 * @segment: segmentation parameters. See &v4l2_vp8_segment for more details
 * @lf: loop filter parameters. See &v4l2_vp8_loop_filter for more details
 * @quant: quantization parameters. See &v4l2_vp8_quantization for more details
 * @entropy: update probabilities. See &v4l2_vp8_entropy for more details
 * @coder_state: boolean coder state. See &v4l2_vp8_entropy_coder_state for more details
 * @width: frame width.
 * @height: frame height.
 * @horizontal_scale: horizontal scaling factor.
 * @vertical_scale: vertical scaling factor.
 * @version: bitstream version.
 * @prob_skip_false: frame header syntax element.
 * @prob_intra: frame header syntax element.
 * @prob_last: frame header syntax element.
 * @prob_gf: frame header syntax element.
 * @num_dct_parts: number of DCT coefficients partitions.
 * @first_part_size: size of the first partition, i.e. the control partition.
 * @first_part_header_bits: size in bits of the first partition header portion.
 * @dct_part_sizes: DCT coefficients sizes.
 * @last_frame_ts: "last" reference buffer timestamp.
 * The timestamp refers to the timestamp field in struct v4l2_buffer.
 * Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
 * @golden_frame_ts: "golden" reference buffer timestamp.
 * @alt_frame_ts: "alt" reference buffer timestamp.
 * @flags: see V4L2_VP8_FRAME_FLAG_{}.
 */
struct v4l2_ctrl_vp8_frame {
	struct v4l2_vp8_segment segment;
	struct v4l2_vp8_loop_filter lf;
	struct v4l2_vp8_quantization quant;
	struct v4l2_vp8_entropy entropy;
	struct v4l2_vp8_entropy_coder_state coder_state;

	__u16 width;
	__u16 height;

	__u8 horizontal_scale;
	__u8 vertical_scale;

	__u8 version;
	__u8 prob_skip_false;
	__u8 prob_intra;
	__u8 prob_last;
	__u8 prob_gf;
	__u8 num_dct_parts;

	__u32 first_part_size;
	__u32 first_part_header_bits;
	__u32 dct_part_sizes[8];

	__u64 last_frame_ts;
	__u64 golden_frame_ts;
	__u64 alt_frame_ts;

	__u64 flags;
};

/* Stateless MPEG-2 controls */

#define V4L2_MPEG2_SEQ_FLAG_PROGRESSIVE	0x01

#define V4L2_CID_STATELESS_MPEG2_SEQUENCE (V4L2_CID_CODEC_STATELESS_BASE+220)
/**
 * struct v4l2_ctrl_mpeg2_sequence - MPEG-2 sequence header
 *
 * All the members on this structure match the sequence header and sequence
 * extension syntaxes as specified by the MPEG-2 specification.
 *
 * Fields horizontal_size, vertical_size and vbv_buffer_size are a
 * combination of respective _value and extension syntax elements,
 * as described in section 6.3.3 "Sequence header".
 *
 * @horizontal_size: combination of elements horizontal_size_value and
 * horizontal_size_extension.
 * @vertical_size: combination of elements vertical_size_value and
 * vertical_size_extension.
 * @vbv_buffer_size: combination of elements vbv_buffer_size_value and
 * vbv_buffer_size_extension.
 * @profile_and_level_indication: see MPEG-2 specification.
 * @chroma_format: see MPEG-2 specification.
 * @flags: see V4L2_MPEG2_SEQ_FLAG_{}.
 */
struct v4l2_ctrl_mpeg2_sequence {
	__u16	horizontal_size;
	__u16	vertical_size;
	__u32	vbv_buffer_size;
	__u16	profile_and_level_indication;
	__u8	chroma_format;
	__u8	flags;
};

#define V4L2_MPEG2_PIC_CODING_TYPE_I			1
#define V4L2_MPEG2_PIC_CODING_TYPE_P			2
#define V4L2_MPEG2_PIC_CODING_TYPE_B			3
#define V4L2_MPEG2_PIC_CODING_TYPE_D			4

#define V4L2_MPEG2_PIC_TOP_FIELD			0x1
#define V4L2_MPEG2_PIC_BOTTOM_FIELD			0x2
#define V4L2_MPEG2_PIC_FRAME				0x3

#define V4L2_MPEG2_PIC_FLAG_TOP_FIELD_FIRST		0x0001
#define V4L2_MPEG2_PIC_FLAG_FRAME_PRED_DCT		0x0002
#define V4L2_MPEG2_PIC_FLAG_CONCEALMENT_MV		0x0004
#define V4L2_MPEG2_PIC_FLAG_Q_SCALE_TYPE		0x0008
#define V4L2_MPEG2_PIC_FLAG_INTRA_VLC			0x0010
#define V4L2_MPEG2_PIC_FLAG_ALT_SCAN			0x0020
#define V4L2_MPEG2_PIC_FLAG_REPEAT_FIRST		0x0040
#define V4L2_MPEG2_PIC_FLAG_PROGRESSIVE			0x0080

#define V4L2_CID_STATELESS_MPEG2_PICTURE (V4L2_CID_CODEC_STATELESS_BASE+221)
/**
 * struct v4l2_ctrl_mpeg2_picture - MPEG-2 picture header
 *
 * All the members on this structure match the picture header and picture
 * coding extension syntaxes as specified by the MPEG-2 specification.
 *
 * @backward_ref_ts: timestamp of the V4L2 capture buffer to use as
 * reference for backward prediction.
 * @forward_ref_ts: timestamp of the V4L2 capture buffer to use as
 * reference for forward prediction. These timestamp refers to the
 * timestamp field in struct v4l2_buffer. Use v4l2_timeval_to_ns()
 * to convert the struct timeval to a __u64.
 * @flags: see V4L2_MPEG2_PIC_FLAG_{}.
 * @f_code: see MPEG-2 specification.
 * @picture_coding_type: see MPEG-2 specification.
 * @picture_structure: see V4L2_MPEG2_PIC_{}_FIELD.
 * @intra_dc_precision: see MPEG-2 specification.
 * @reserved: padding field. Should be zeroed by applications.
 */
struct v4l2_ctrl_mpeg2_picture {
	__u64	backward_ref_ts;
	__u64	forward_ref_ts;
	__u32	flags;
	__u8	f_code[2][2];
	__u8	picture_coding_type;
	__u8	picture_structure;
	__u8	intra_dc_precision;
	__u8	reserved[5];
};

#define V4L2_CID_STATELESS_MPEG2_QUANTISATION (V4L2_CID_CODEC_STATELESS_BASE+222)
/**
 * struct v4l2_ctrl_mpeg2_quantisation - MPEG-2 quantisation
 *
 * Quantisation matrices as specified by section 6.3.7
 * "Quant matrix extension".
 *
 * @intra_quantiser_matrix: The quantisation matrix coefficients
 * for intra-coded frames, in zigzag scanning order. It is relevant
 * for both luma and chroma components, although it can be superseded
 * by the chroma-specific matrix for non-4:2:0 YUV formats.
 * @non_intra_quantiser_matrix: The quantisation matrix coefficients
 * for non-intra-coded frames, in zigzag scanning order. It is relevant
 * for both luma and chroma components, although it can be superseded
 * by the chroma-specific matrix for non-4:2:0 YUV formats.
 * @chroma_intra_quantiser_matrix: The quantisation matrix coefficients
 * for the chominance component of intra-coded frames, in zigzag scanning
 * order. Only relevant for 4:2:2 and 4:4:4 YUV formats.
 * @chroma_non_intra_quantiser_matrix: The quantisation matrix coefficients
 * for the chrominance component of non-intra-coded frames, in zigzag scanning
 * order. Only relevant for 4:2:2 and 4:4:4 YUV formats.
 */
struct v4l2_ctrl_mpeg2_quantisation {
	__u8	intra_quantiser_matrix[64];
	__u8	non_intra_quantiser_matrix[64];
	__u8	chroma_intra_quantiser_matrix[64];
	__u8	chroma_non_intra_quantiser_matrix[64];
};

#define V4L2_CID_STATELESS_HEVC_SPS		(V4L2_CID_CODEC_STATELESS_BASE + 400)
#define V4L2_CID_STATELESS_HEVC_PPS		(V4L2_CID_CODEC_STATELESS_BASE + 401)
#define V4L2_CID_STATELESS_HEVC_SLICE_PARAMS	(V4L2_CID_CODEC_STATELESS_BASE + 402)
#define V4L2_CID_STATELESS_HEVC_SCALING_MATRIX	(V4L2_CID_CODEC_STATELESS_BASE + 403)
#define V4L2_CID_STATELESS_HEVC_DECODE_PARAMS	(V4L2_CID_CODEC_STATELESS_BASE + 404)
#define V4L2_CID_STATELESS_HEVC_DECODE_MODE	(V4L2_CID_CODEC_STATELESS_BASE + 405)
#define V4L2_CID_STATELESS_HEVC_START_CODE	(V4L2_CID_CODEC_STATELESS_BASE + 406)
#define V4L2_CID_STATELESS_HEVC_ENTRY_POINT_OFFSETS (V4L2_CID_CODEC_STATELESS_BASE + 407)

enum v4l2_stateless_hevc_decode_mode {
	V4L2_STATELESS_HEVC_DECODE_MODE_SLICE_BASED,
	V4L2_STATELESS_HEVC_DECODE_MODE_FRAME_BASED,
};

enum v4l2_stateless_hevc_start_code {
	V4L2_STATELESS_HEVC_START_CODE_NONE,
	V4L2_STATELESS_HEVC_START_CODE_ANNEX_B,
};

#define V4L2_HEVC_SLICE_TYPE_B	0
#define V4L2_HEVC_SLICE_TYPE_P	1
#define V4L2_HEVC_SLICE_TYPE_I	2

#define V4L2_HEVC_SPS_FLAG_SEPARATE_COLOUR_PLANE		(1ULL << 0)
#define V4L2_HEVC_SPS_FLAG_SCALING_LIST_ENABLED			(1ULL << 1)
#define V4L2_HEVC_SPS_FLAG_AMP_ENABLED				(1ULL << 2)
#define V4L2_HEVC_SPS_FLAG_SAMPLE_ADAPTIVE_OFFSET		(1ULL << 3)
#define V4L2_HEVC_SPS_FLAG_PCM_ENABLED				(1ULL << 4)
#define V4L2_HEVC_SPS_FLAG_PCM_LOOP_FILTER_DISABLED		(1ULL << 5)
#define V4L2_HEVC_SPS_FLAG_LONG_TERM_REF_PICS_PRESENT		(1ULL << 6)
#define V4L2_HEVC_SPS_FLAG_SPS_TEMPORAL_MVP_ENABLED		(1ULL << 7)
#define V4L2_HEVC_SPS_FLAG_STRONG_INTRA_SMOOTHING_ENABLED	(1ULL << 8)

/**
 * struct v4l2_ctrl_hevc_sps - ITU-T Rec. H.265: Sequence parameter set
 *
 * @video_parameter_set_id: specifies the value of the
 *			vps_video_parameter_set_id of the active VPS
 * @seq_parameter_set_id: provides an identifier for the SPS for
 *			  reference by other syntax elements
 * @pic_width_in_luma_samples:	specifies the width of each decoded picture
 *				in units of luma samples
 * @pic_height_in_luma_samples: specifies the height of each decoded picture
 *				in units of luma samples
 * @bit_depth_luma_minus8: this value plus 8specifies the bit depth of the
 *                         samples of the luma array
 * @bit_depth_chroma_minus8: this value plus 8 specifies the bit depth of the
 *                           samples of the chroma arrays
 * @log2_max_pic_order_cnt_lsb_minus4: this value plus 4 specifies the value of
 *                                     the variable MaxPicOrderCntLsb
 * @sps_max_dec_pic_buffering_minus1: this value plus 1 specifies the maximum
 *                                    required size of the decoded picture
 *                                    buffer for the codec video sequence
 * @sps_max_num_reorder_pics: indicates the maximum allowed number of pictures
 * @sps_max_latency_increase_plus1: not equal to 0 is used to compute the
 *				    value of SpsMaxLatencyPictures array
 * @log2_min_luma_coding_block_size_minus3: plus 3 specifies the minimum
 *					    luma coding block size
 * @log2_diff_max_min_luma_coding_block_size: specifies the difference between
 *					      the maximum and minimum luma
 *					      coding block size
 * @log2_min_luma_transform_block_size_minus2: plus 2 specifies the minimum luma
 *					       transform block size
 * @log2_diff_max_min_luma_transform_block_size: specifies the difference between
 *						 the maximum and minimum luma
 *						 transform block size
 * @max_transform_hierarchy_depth_inter: specifies the maximum hierarchy
 *					 depth for transform units of
 *					 coding units coded in inter
 *					 prediction mode
 * @max_transform_hierarchy_depth_intra: specifies the maximum hierarchy
 *					 depth for transform units of
 *					 coding units coded in intra
 *					 prediction mode
 * @pcm_sample_bit_depth_luma_minus1: this value plus 1 specifies the number of
 *                                    bits used to represent each of PCM sample
 *                                    values of the luma component
 * @pcm_sample_bit_depth_chroma_minus1: this value plus 1 specifies the number
 *                                      of bits used to represent each of PCM
 *                                      sample values of the chroma components
 * @log2_min_pcm_luma_coding_block_size_minus3: this value plus 3 specifies the
 *                                              minimum size of coding blocks
 * @log2_diff_max_min_pcm_luma_coding_block_size: specifies the difference between
 *						  the maximum and minimum size of
 *						  coding blocks
 * @num_short_term_ref_pic_sets: specifies the number of st_ref_pic_set()
 *				 syntax structures included in the SPS
 * @num_long_term_ref_pics_sps: specifies the number of candidate long-term
 *				reference pictures that are specified in the SPS
 * @chroma_format_idc: specifies the chroma sampling
 * @sps_max_sub_layers_minus1: this value plus 1 specifies the maximum number
 *                             of temporal sub-layers
 * @reserved: padding field. Should be zeroed by applications.
 * @flags: see V4L2_HEVC_SPS_FLAG_{}
 */
struct v4l2_ctrl_hevc_sps {
	__u8	video_parameter_set_id;
	__u8	seq_parameter_set_id;
	__u16	pic_width_in_luma_samples;
	__u16	pic_height_in_luma_samples;
	__u8	bit_depth_luma_minus8;
	__u8	bit_depth_chroma_minus8;
	__u8	log2_max_pic_order_cnt_lsb_minus4;
	__u8	sps_max_dec_pic_buffering_minus1;
	__u8	sps_max_num_reorder_pics;
	__u8	sps_max_latency_increase_plus1;
	__u8	log2_min_luma_coding_block_size_minus3;
	__u8	log2_diff_max_min_luma_coding_block_size;
	__u8	log2_min_luma_transform_block_size_minus2;
	__u8	log2_diff_max_min_luma_transform_block_size;
	__u8	max_transform_hierarchy_depth_inter;
	__u8	max_transform_hierarchy_depth_intra;
	__u8	pcm_sample_bit_depth_luma_minus1;
	__u8	pcm_sample_bit_depth_chroma_minus1;
	__u8	log2_min_pcm_luma_coding_block_size_minus3;
	__u8	log2_diff_max_min_pcm_luma_coding_block_size;
	__u8	num_short_term_ref_pic_sets;
	__u8	num_long_term_ref_pics_sps;
	__u8	chroma_format_idc;
	__u8	sps_max_sub_layers_minus1;

	__u8	reserved[6];
	__u64	flags;
};

#define V4L2_HEVC_PPS_FLAG_DEPENDENT_SLICE_SEGMENT_ENABLED	(1ULL << 0)
#define V4L2_HEVC_PPS_FLAG_OUTPUT_FLAG_PRESENT			(1ULL << 1)
#define V4L2_HEVC_PPS_FLAG_SIGN_DATA_HIDING_ENABLED		(1ULL << 2)
#define V4L2_HEVC_PPS_FLAG_CABAC_INIT_PRESENT			(1ULL << 3)
#define V4L2_HEVC_PPS_FLAG_CONSTRAINED_INTRA_PRED		(1ULL << 4)
#define V4L2_HEVC_PPS_FLAG_TRANSFORM_SKIP_ENABLED		(1ULL << 5)
#define V4L2_HEVC_PPS_FLAG_CU_QP_DELTA_ENABLED			(1ULL << 6)
#define V4L2_HEVC_PPS_FLAG_PPS_SLICE_CHROMA_QP_OFFSETS_PRESENT	(1ULL << 7)
#define V4L2_HEVC_PPS_FLAG_WEIGHTED_PRED			(1ULL << 8)
#define V4L2_HEVC_PPS_FLAG_WEIGHTED_BIPRED			(1ULL << 9)
#define V4L2_HEVC_PPS_FLAG_TRANSQUANT_BYPASS_ENABLED		(1ULL << 10)
#define V4L2_HEVC_PPS_FLAG_TILES_ENABLED			(1ULL << 11)
#define V4L2_HEVC_PPS_FLAG_ENTROPY_CODING_SYNC_ENABLED		(1ULL << 12)
#define V4L2_HEVC_PPS_FLAG_LOOP_FILTER_ACROSS_TILES_ENABLED	(1ULL << 13)
#define V4L2_HEVC_PPS_FLAG_PPS_LOOP_FILTER_ACROSS_SLICES_ENABLED (1ULL << 14)
#define V4L2_HEVC_PPS_FLAG_DEBLOCKING_FILTER_OVERRIDE_ENABLED	(1ULL << 15)
#define V4L2_HEVC_PPS_FLAG_PPS_DISABLE_DEBLOCKING_FILTER	(1ULL << 16)
#define V4L2_HEVC_PPS_FLAG_LISTS_MODIFICATION_PRESENT		(1ULL << 17)
#define V4L2_HEVC_PPS_FLAG_SLICE_SEGMENT_HEADER_EXTENSION_PRESENT (1ULL << 18)
#define V4L2_HEVC_PPS_FLAG_DEBLOCKING_FILTER_CONTROL_PRESENT	(1ULL << 19)
#define V4L2_HEVC_PPS_FLAG_UNIFORM_SPACING			(1ULL << 20)

/**
 * struct v4l2_ctrl_hevc_pps - ITU-T Rec. H.265: Picture parameter set
 *
 * @pic_parameter_set_id: identifies the PPS for reference by other
 *			  syntax elements
 * @num_extra_slice_header_bits: specifies the number of extra slice header
 *				 bits that are present in the slice header RBSP
 *				 for coded pictures referring to the PPS.
 * @num_ref_idx_l0_default_active_minus1: this value plus 1 specifies the
 *                                        inferred value of num_ref_idx_l0_active_minus1
 * @num_ref_idx_l1_default_active_minus1: this value plus 1 specifies the
 *                                        inferred value of num_ref_idx_l1_active_minus1
 * @init_qp_minus26: this value plus 26 specifies the initial value of SliceQp Y for
 *		     each slice referring to the PPS
 * @diff_cu_qp_delta_depth: specifies the difference between the luma coding
 *			    tree block size and the minimum luma coding block
 *			    size of coding units that convey cu_qp_delta_abs
 *			    and cu_qp_delta_sign_flag
 * @pps_cb_qp_offset: specify the offsets to the luma quantization parameter Cb
 * @pps_cr_qp_offset: specify the offsets to the luma quantization parameter Cr
 * @num_tile_columns_minus1: this value plus 1 specifies the number of tile columns
 *			     partitioning the picture
 * @num_tile_rows_minus1: this value plus 1 specifies the number of tile rows partitioning
 *			  the picture
 * @column_width_minus1: this value plus 1 specifies the width of the each tile column in
 *			 units of coding tree blocks
 * @row_height_minus1: this value plus 1 specifies the height of the each tile row in
 *		       units of coding tree blocks
 * @pps_beta_offset_div2: specify the default deblocking parameter offsets for
 *			  beta divided by 2
 * @pps_tc_offset_div2: specify the default deblocking parameter offsets for tC
 *			divided by 2
 * @log2_parallel_merge_level_minus2: this value plus 2 specifies the value of
 *                                    the variable Log2ParMrgLevel
 * @reserved: padding field. Should be zeroed by applications.
 * @flags: see V4L2_HEVC_PPS_FLAG_{}
 */
struct v4l2_ctrl_hevc_pps {
	__u8	pic_parameter_set_id;
	__u8	num_extra_slice_header_bits;
	__u8	num_ref_idx_l0_default_active_minus1;
	__u8	num_ref_idx_l1_default_active_minus1;
	__s8	init_qp_minus26;
	__u8	diff_cu_qp_delta_depth;
	__s8	pps_cb_qp_offset;
	__s8	pps_cr_qp_offset;
	__u8	num_tile_columns_minus1;
	__u8	num_tile_rows_minus1;
	__u8	column_width_minus1[20];
	__u8	row_height_minus1[22];
	__s8	pps_beta_offset_div2;
	__s8	pps_tc_offset_div2;
	__u8	log2_parallel_merge_level_minus2;
	__u8	reserved;
	__u64	flags;
};

#define V4L2_HEVC_DPB_ENTRY_LONG_TERM_REFERENCE	0x01

#define V4L2_HEVC_SEI_PIC_STRUCT_FRAME				0
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_FIELD			1
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_FIELD			2
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_BOTTOM			3
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_TOP			4
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_BOTTOM_TOP			5
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_TOP_BOTTOM		6
#define V4L2_HEVC_SEI_PIC_STRUCT_FRAME_DOUBLING			7
#define V4L2_HEVC_SEI_PIC_STRUCT_FRAME_TRIPLING			8
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_PAIRED_PREVIOUS_BOTTOM	9
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_PAIRED_PREVIOUS_TOP	10
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_PAIRED_NEXT_BOTTOM		11
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_PAIRED_NEXT_TOP		12

#define V4L2_HEVC_DPB_ENTRIES_NUM_MAX		16

/**
 * struct v4l2_hevc_dpb_entry - HEVC decoded picture buffer entry
 *
 * @timestamp: timestamp of the V4L2 capture buffer to use as reference.
 * @flags: long term flag for the reference frame
 * @field_pic: whether the reference is a field picture or a frame.
 * @reserved: padding field. Should be zeroed by applications.
 * @pic_order_cnt_val: the picture order count of the current picture.
 */
struct v4l2_hevc_dpb_entry {
	__u64	timestamp;
	__u8	flags;
	__u8	field_pic;
	__u16	reserved;
	__s32	pic_order_cnt_val;
};

/**
 * struct v4l2_hevc_pred_weight_table - HEVC weighted prediction parameters
 *
 * @delta_luma_weight_l0: the difference of the weighting factor applied
 *			  to the luma prediction value for list 0
 * @luma_offset_l0: the additive offset applied to the luma prediction value
 *		    for list 0
 * @delta_chroma_weight_l0: the difference of the weighting factor applied
 *			    to the chroma prediction values for list 0
 * @chroma_offset_l0: the difference of the additive offset applied to
 *		      the chroma prediction values for list 0
 * @delta_luma_weight_l1: the difference of the weighting factor applied
 *			  to the luma prediction value for list 1
 * @luma_offset_l1: the additive offset applied to the luma prediction value
 *		    for list 1
 * @delta_chroma_weight_l1: the difference of the weighting factor applied
 *			    to the chroma prediction values for list 1
 * @chroma_offset_l1: the difference of the additive offset applied to
 *		      the chroma prediction values for list 1
 * @luma_log2_weight_denom: the base 2 logarithm of the denominator for
 *			    all luma weighting factors
 * @delta_chroma_log2_weight_denom: the difference of the base 2 logarithm
 *				    of the denominator for all chroma
 *				    weighting factors
 */
struct v4l2_hevc_pred_weight_table {
	__s8	delta_luma_weight_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
	__s8	luma_offset_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
	__s8	delta_chroma_weight_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2];
	__s8	chroma_offset_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2];

	__s8	delta_luma_weight_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
	__s8	luma_offset_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
	__s8	delta_chroma_weight_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2];
	__s8	chroma_offset_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2];

	__u8	luma_log2_weight_denom;
	__s8	delta_chroma_log2_weight_denom;
};

#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_SAO_LUMA		(1ULL << 0)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_SAO_CHROMA		(1ULL << 1)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_TEMPORAL_MVP_ENABLED	(1ULL << 2)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_MVD_L1_ZERO			(1ULL << 3)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_CABAC_INIT			(1ULL << 4)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_COLLOCATED_FROM_L0		(1ULL << 5)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_USE_INTEGER_MV		(1ULL << 6)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_DEBLOCKING_FILTER_DISABLED (1ULL << 7)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_LOOP_FILTER_ACROSS_SLICES_ENABLED (1ULL << 8)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_DEPENDENT_SLICE_SEGMENT	(1ULL << 9)

/**
 * struct v4l2_ctrl_hevc_slice_params - HEVC slice parameters
 *
 * This control is a dynamically sized 1-dimensional array,
 * V4L2_CTRL_FLAG_DYNAMIC_ARRAY flag must be set when using it.
 *
 * @bit_size: size (in bits) of the current slice data
 * @data_byte_offset: offset (in bytes) to the video data in the current slice data
 * @num_entry_point_offsets: specifies the number of entry point offset syntax
 *			     elements in the slice header.
 * @nal_unit_type: specifies the coding type of the slice (B, P or I)
 * @nuh_temporal_id_plus1: minus 1 specifies a temporal identifier for the NAL unit
 * @slice_type: see V4L2_HEVC_SLICE_TYPE_{}
 * @colour_plane_id: specifies the colour plane associated with the current slice
 * @slice_pic_order_cnt: specifies the picture order count
 * @num_ref_idx_l0_active_minus1: this value plus 1 specifies the maximum
 *                                reference index for reference picture list 0
 *                                that may be used to decode the slice
 * @num_ref_idx_l1_active_minus1: this value plus 1 specifies the maximum
 *                                reference index for reference picture list 1
 *                                that may be used to decode the slice
 * @collocated_ref_idx: specifies the reference index of the collocated picture used
 *			for temporal motion vector prediction
 * @five_minus_max_num_merge_cand: specifies the maximum number of merging
 *				   motion vector prediction candidates supported in
 *				   the slice subtracted from 5
 * @slice_qp_delta: specifies the initial value of QpY to be used for the coding
 *		    blocks in the slice
 * @slice_cb_qp_offset: specifies a difference to be added to the value of pps_cb_qp_offset
 * @slice_cr_qp_offset: specifies a difference to be added to the value of pps_cr_qp_offset
 * @slice_act_y_qp_offset: screen content extension parameters
 * @slice_act_cb_qp_offset: screen content extension parameters
 * @slice_act_cr_qp_offset: screen content extension parameters
 * @slice_beta_offset_div2: specify the deblocking parameter offsets for beta divided by 2
 * @slice_tc_offset_div2: specify the deblocking parameter offsets for tC divided by 2
 * @pic_struct: indicates whether a picture should be displayed as a frame or as one or
 *		more fields
 * @reserved0: padding field. Should be zeroed by applications.
 * @slice_segment_addr: specifies the address of the first coding tree block in
 *			the slice segment
 * @ref_idx_l0: the list of L0 reference elements as indices in the DPB
 * @ref_idx_l1: the list of L1 reference elements as indices in the DPB
 * @short_term_ref_pic_set_size: specifies the size of short-term reference
 *				 pictures set included in the SPS
 * @long_term_ref_pic_set_size: specifies the size of long-term reference
 *				pictures set include in the SPS
 * @pred_weight_table: the prediction weight coefficients for inter-picture
 *		       prediction
 * @reserved1: padding field. Should be zeroed by applications.
 * @flags: see V4L2_HEVC_SLICE_PARAMS_FLAG_{}
 */
struct v4l2_ctrl_hevc_slice_params {
	__u32	bit_size;
	__u32	data_byte_offset;
	__u32	num_entry_point_offsets;

	/* ISO/IEC 23008-2, ITU-T Rec. H.265: NAL unit header */
	__u8	nal_unit_type;
	__u8	nuh_temporal_id_plus1;

	/* ISO/IEC 23008-2, ITU-T Rec. H.265: General slice segment header */
	__u8	slice_type;
	__u8	colour_plane_id;
	__s32	slice_pic_order_cnt;
	__u8	num_ref_idx_l0_active_minus1;
	__u8	num_ref_idx_l1_active_minus1;
	__u8	collocated_ref_idx;
	__u8	five_minus_max_num_merge_cand;
	__s8	slice_qp_delta;
	__s8	slice_cb_qp_offset;
	__s8	slice_cr_qp_offset;
	__s8	slice_act_y_qp_offset;
	__s8	slice_act_cb_qp_offset;
	__s8	slice_act_cr_qp_offset;
	__s8	slice_beta_offset_div2;
	__s8	slice_tc_offset_div2;

	/* ISO/IEC 23008-2, ITU-T Rec. H.265: Picture timing SEI message */
	__u8	pic_struct;

	__u8	reserved0[3];
	/* ISO/IEC 23008-2, ITU-T Rec. H.265: General slice segment header */
	__u32	slice_segment_addr;
	__u8	ref_idx_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
	__u8	ref_idx_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
	__u16	short_term_ref_pic_set_size;
	__u16	long_term_ref_pic_set_size;

	/* ISO/IEC 23008-2, ITU-T Rec. H.265: Weighted prediction parameter */
	struct v4l2_hevc_pred_weight_table pred_weight_table;

	__u8	reserved1[2];
	__u64	flags;
};

#define V4L2_HEVC_DECODE_PARAM_FLAG_IRAP_PIC		0x1
#define V4L2_HEVC_DECODE_PARAM_FLAG_IDR_PIC		0x2
#define V4L2_HEVC_DECODE_PARAM_FLAG_NO_OUTPUT_OF_PRIOR  0x4

/**
 * struct v4l2_ctrl_hevc_decode_params - HEVC decode parameters
 *
 * @pic_order_cnt_val: picture order count
 * @short_term_ref_pic_set_size: specifies the size of short-term reference
 *				 pictures set included in the SPS of the first slice
 * @long_term_ref_pic_set_size: specifies the size of long-term reference
 *				pictures set include in the SPS of the first slice
 * @num_active_dpb_entries: the number of entries in dpb
 * @num_poc_st_curr_before: the number of reference pictures in the short-term
 *			    set that come before the current frame
 * @num_poc_st_curr_after: the number of reference pictures in the short-term
 *			   set that come after the current frame
 * @num_poc_lt_curr: the number of reference pictures in the long-term set
 * @poc_st_curr_before: provides the index of the short term before references
 *			in DPB array
 * @poc_st_curr_after: provides the index of the short term after references
 *		       in DPB array
 * @poc_lt_curr: provides the index of the long term references in DPB array
 * @num_delta_pocs_of_ref_rps_idx: same as the derived value NumDeltaPocs[RefRpsIdx],
 *				   can be used to parse the RPS data in slice headers
 *				   instead of skipping it with @short_term_ref_pic_set_size.
 * @reserved: padding field. Should be zeroed by applications.
 * @dpb: the decoded picture buffer, for meta-data about reference frames
 * @flags: see V4L2_HEVC_DECODE_PARAM_FLAG_{}
 */
struct v4l2_ctrl_hevc_decode_params {
	__s32	pic_order_cnt_val;
	__u16	short_term_ref_pic_set_size;
	__u16	long_term_ref_pic_set_size;
	__u8	num_active_dpb_entries;
	__u8	num_poc_st_curr_before;
	__u8	num_poc_st_curr_after;
	__u8	num_poc_lt_curr;
	__u8	poc_st_curr_before[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
	__u8	poc_st_curr_after[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
	__u8	poc_lt_curr[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
	__u8	num_delta_pocs_of_ref_rps_idx;
	__u8	reserved[3];
	struct	v4l2_hevc_dpb_entry dpb[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
	__u64	flags;
};

/**
 * struct v4l2_ctrl_hevc_scaling_matrix - HEVC scaling lists parameters
 *
 * @scaling_list_4x4: scaling list is used for the scaling process for
 *		      transform coefficients. The values on each scaling
 *		      list are expected in raster scan order
 * @scaling_list_8x8: scaling list is used for the scaling process for
 *		      transform coefficients. The values on each scaling
 *		      list are expected in raster scan order
 * @scaling_list_16x16:	scaling list is used for the scaling process for
 *			transform coefficients. The values on each scaling
 *			list are expected in raster scan order
 * @scaling_list_32x32:	scaling list is used for the scaling process for
 *			transform coefficients. The values on each scaling
 *			list are expected in raster scan order
 * @scaling_list_dc_coef_16x16:	scaling list is used for the scaling process
 *				for transform coefficients. The values on each
 *				scaling list are expected in raster scan order.
 * @scaling_list_dc_coef_32x32:	scaling list is used for the scaling process
 *				for transform coefficients. The values on each
 *				scaling list are expected in raster scan order.
 */
struct v4l2_ctrl_hevc_scaling_matrix {
	__u8	scaling_list_4x4[6][16];
	__u8	scaling_list_8x8[6][64];
	__u8	scaling_list_16x16[6][64];
	__u8	scaling_list_32x32[2][64];
	__u8	scaling_list_dc_coef_16x16[6];
	__u8	scaling_list_dc_coef_32x32[2];
};

#define V4L2_CID_COLORIMETRY_CLASS_BASE	(V4L2_CTRL_CLASS_COLORIMETRY | 0x900)
#define V4L2_CID_COLORIMETRY_CLASS	(V4L2_CTRL_CLASS_COLORIMETRY | 1)

#define V4L2_CID_COLORIMETRY_HDR10_CLL_INFO	(V4L2_CID_COLORIMETRY_CLASS_BASE + 0)

struct v4l2_ctrl_hdr10_cll_info {
	__u16 max_content_light_level;
	__u16 max_pic_average_light_level;
};

#define V4L2_CID_COLORIMETRY_HDR10_MASTERING_DISPLAY	(V4L2_CID_COLORIMETRY_CLASS_BASE + 1)

#define V4L2_HDR10_MASTERING_PRIMARIES_X_LOW	5
#define V4L2_HDR10_MASTERING_PRIMARIES_X_HIGH	37000
#define V4L2_HDR10_MASTERING_PRIMARIES_Y_LOW	5
#define V4L2_HDR10_MASTERING_PRIMARIES_Y_HIGH	42000
#define V4L2_HDR10_MASTERING_WHITE_POINT_X_LOW	5
#define V4L2_HDR10_MASTERING_WHITE_POINT_X_HIGH	37000
#define V4L2_HDR10_MASTERING_WHITE_POINT_Y_LOW	5
#define V4L2_HDR10_MASTERING_WHITE_POINT_Y_HIGH	42000
#define V4L2_HDR10_MASTERING_MAX_LUMA_LOW	50000
#define V4L2_HDR10_MASTERING_MAX_LUMA_HIGH	100000000
#define V4L2_HDR10_MASTERING_MIN_LUMA_LOW	1
#define V4L2_HDR10_MASTERING_MIN_LUMA_HIGH	50000

struct v4l2_ctrl_hdr10_mastering_display {
	__u16 display_primaries_x[3];
	__u16 display_primaries_y[3];
	__u16 white_point_x;
	__u16 white_point_y;
	__u32 max_display_mastering_luminance;
	__u32 min_display_mastering_luminance;
};

/* Stateless VP9 controls */

#define V4L2_VP9_LOOP_FILTER_FLAG_DELTA_ENABLED	0x1
#define	V4L2_VP9_LOOP_FILTER_FLAG_DELTA_UPDATE	0x2

/**
 * struct v4l2_vp9_loop_filter - VP9 loop filter parameters
 *
 * @ref_deltas: contains the adjustment needed for the filter level based on the
 * chosen reference frame. If this syntax element is not present in the bitstream,
 * users should pass its last value.
 * @mode_deltas: contains the adjustment needed for the filter level based on the
 * chosen mode.	If this syntax element is not present in the bitstream, users should
 * pass its last value.
 * @level: indicates the loop filter strength.
 * @sharpness: indicates the sharpness level.
 * @flags: combination of V4L2_VP9_LOOP_FILTER_FLAG_{} flags.
 * @reserved: padding field. Should be zeroed by applications.
 *
 * This structure contains all loop filter related parameters. See sections
 * '7.2.8 Loop filter semantics' of the VP9 specification for more details.
 */
struct v4l2_vp9_loop_filter {
	__s8 ref_deltas[4];
	__s8 mode_deltas[2];
	__u8 level;
	__u8 sharpness;
	__u8 flags;
	__u8 reserved[7];
};

/**
 * struct v4l2_vp9_quantization - VP9 quantization parameters
 *
 * @base_q_idx: indicates the base frame qindex.
 * @delta_q_y_dc: indicates the Y DC quantizer relative to base_q_idx.
 * @delta_q_uv_dc: indicates the UV DC quantizer relative to base_q_idx.
 * @delta_q_uv_ac: indicates the UV AC quantizer relative to base_q_idx.
 * @reserved: padding field. Should be zeroed by applications.
 *
 * Encodes the quantization parameters. See section '7.2.9 Quantization params
 * syntax' of the VP9 specification for more details.
 */
struct v4l2_vp9_quantization {
	__u8 base_q_idx;
	__s8 delta_q_y_dc;
	__s8 delta_q_uv_dc;
	__s8 delta_q_uv_ac;
	__u8 reserved[4];
};

#define V4L2_VP9_SEGMENTATION_FLAG_ENABLED		0x01
#define V4L2_VP9_SEGMENTATION_FLAG_UPDATE_MAP		0x02
#define V4L2_VP9_SEGMENTATION_FLAG_TEMPORAL_UPDATE	0x04
#define V4L2_VP9_SEGMENTATION_FLAG_UPDATE_DATA		0x08
#define V4L2_VP9_SEGMENTATION_FLAG_ABS_OR_DELTA_UPDATE	0x10

#define V4L2_VP9_SEG_LVL_ALT_Q				0
#define V4L2_VP9_SEG_LVL_ALT_L				1
#define V4L2_VP9_SEG_LVL_REF_FRAME			2
#define V4L2_VP9_SEG_LVL_SKIP				3
#define V4L2_VP9_SEG_LVL_MAX				4

#define V4L2_VP9_SEGMENT_FEATURE_ENABLED(id)	(1 << (id))
#define V4L2_VP9_SEGMENT_FEATURE_ENABLED_MASK	0xf

/**
 * struct v4l2_vp9_segmentation - VP9 segmentation parameters
 *
 * @feature_data: data attached to each feature. Data entry is only valid if
 * the feature is enabled. The array shall be indexed with segment number as
 * the first dimension (0..7) and one of V4L2_VP9_SEG_{} as the second dimension.
 * @feature_enabled: bitmask defining which features are enabled in each segment.
 * The value for each segment is a combination of V4L2_VP9_SEGMENT_FEATURE_ENABLED(id)
 * values where id is one of V4L2_VP9_SEG_LVL_{}.
 * @tree_probs: specifies the probability values to be used when decoding a
 * Segment-ID. See '5.15. Segmentation map' section of the VP9 specification
 * for more details.
 * @pred_probs: specifies the probability values to be used when decoding a
 * Predicted-Segment-ID. See '6.4.14. Get segment id syntax' section of :ref:`vp9`
 * for more details.
 * @flags: combination of V4L2_VP9_SEGMENTATION_FLAG_{} flags.
 * @reserved: padding field. Should be zeroed by applications.
 *
 * Encodes the quantization parameters. See section '7.2.10 Segmentation params syntax' of
 * the VP9 specification for more details.
 */
struct v4l2_vp9_segmentation {
	__s16 feature_data[8][4];
	__u8 feature_enabled[8];
	__u8 tree_probs[7];
	__u8 pred_probs[3];
	__u8 flags;
	__u8 reserved[5];
};

#define V4L2_VP9_FRAME_FLAG_KEY_FRAME			0x001
#define V4L2_VP9_FRAME_FLAG_SHOW_FRAME			0x002
#define V4L2_VP9_FRAME_FLAG_ERROR_RESILIENT		0x004
#define V4L2_VP9_FRAME_FLAG_INTRA_ONLY			0x008
#define V4L2_VP9_FRAME_FLAG_ALLOW_HIGH_PREC_MV		0x010
#define V4L2_VP9_FRAME_FLAG_REFRESH_FRAME_CTX		0x020
#define V4L2_VP9_FRAME_FLAG_PARALLEL_DEC_MODE		0x040
#define V4L2_VP9_FRAME_FLAG_X_SUBSAMPLING		0x080
#define V4L2_VP9_FRAME_FLAG_Y_SUBSAMPLING		0x100
#define V4L2_VP9_FRAME_FLAG_COLOR_RANGE_FULL_SWING	0x200

#define V4L2_VP9_SIGN_BIAS_LAST				0x1
#define V4L2_VP9_SIGN_BIAS_GOLDEN			0x2
#define V4L2_VP9_SIGN_BIAS_ALT				0x4

#define V4L2_VP9_RESET_FRAME_CTX_NONE			0
#define V4L2_VP9_RESET_FRAME_CTX_SPEC			1
#define V4L2_VP9_RESET_FRAME_CTX_ALL			2

#define V4L2_VP9_INTERP_FILTER_EIGHTTAP			0
#define V4L2_VP9_INTERP_FILTER_EIGHTTAP_SMOOTH		1
#define V4L2_VP9_INTERP_FILTER_EIGHTTAP_SHARP		2
#define V4L2_VP9_INTERP_FILTER_BILINEAR			3
#define V4L2_VP9_INTERP_FILTER_SWITCHABLE		4

#define V4L2_VP9_REFERENCE_MODE_SINGLE_REFERENCE	0
#define V4L2_VP9_REFERENCE_MODE_COMPOUND_REFERENCE	1
#define V4L2_VP9_REFERENCE_MODE_SELECT			2

#define V4L2_VP9_PROFILE_MAX				3

#define V4L2_CID_STATELESS_VP9_FRAME	(V4L2_CID_CODEC_STATELESS_BASE + 300)
/**
 * struct v4l2_ctrl_vp9_frame - VP9 frame decoding control
 *
 * @lf: loop filter parameters. See &v4l2_vp9_loop_filter for more details.
 * @quant: quantization parameters. See &v4l2_vp9_quantization for more details.
 * @seg: segmentation parameters. See &v4l2_vp9_segmentation for more details.
 * @flags: combination of V4L2_VP9_FRAME_FLAG_{} flags.
 * @compressed_header_size: compressed header size in bytes.
 * @uncompressed_header_size: uncompressed header size in bytes.
 * @frame_width_minus_1: add 1 to it and you'll get the frame width expressed in pixels.
 * @frame_height_minus_1: add 1 to it and you'll get the frame height expressed in pixels.
 * @render_width_minus_1: add 1 to it and you'll get the expected render width expressed in
 * pixels. This is not used during the decoding process but might be used by HW scalers
 * to prepare a frame that's ready for scanout.
 * @render_height_minus_1: add 1 to it and you'll get the expected render height expressed in
 * pixels. This is not used during the decoding process but might be used by HW scalers
 * to prepare a frame that's ready for scanout.
 * @last_frame_ts: "last" reference buffer timestamp.
 * The timestamp refers to the timestamp field in struct v4l2_buffer.
 * Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
 * @golden_frame_ts: "golden" reference buffer timestamp.
 * The timestamp refers to the timestamp field in struct v4l2_buffer.
 * Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
 * @alt_frame_ts: "alt" reference buffer timestamp.
 * The timestamp refers to the timestamp field in struct v4l2_buffer.
 * Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
 * @ref_frame_sign_bias: a bitfield specifying whether the sign bias is set for a given
 * reference frame. Either of V4L2_VP9_SIGN_BIAS_{}.
 * @reset_frame_context: specifies whether the frame context should be reset to default values.
 * Either of V4L2_VP9_RESET_FRAME_CTX_{}.
 * @frame_context_idx: frame context that should be used/updated.
 * @profile: VP9 profile. Can be 0, 1, 2 or 3.
 * @bit_depth: bits per components. Can be 8, 10 or 12. Note that not all profiles support
 * 10 and/or 12 bits depths.
 * @interpolation_filter: specifies the filter selection used for performing inter prediction.
 * Set to one of V4L2_VP9_INTERP_FILTER_{}.
 * @tile_cols_log2: specifies the base 2 logarithm of the width of each tile (where the width
 * is measured in units of 8x8 blocks). Shall be less than or equal to 6.
 * @tile_rows_log2: specifies the base 2 logarithm of the height of each tile (where the height
 * is measured in units of 8x8 blocks).
 * @reference_mode: specifies the type of inter prediction to be used.
 * Set to one of V4L2_VP9_REFERENCE_MODE_{}.
 * @reserved: padding field. Should be zeroed by applications.
 */
struct v4l2_ctrl_vp9_frame {
	struct v4l2_vp9_loop_filter lf;
	struct v4l2_vp9_quantization quant;
	struct v4l2_vp9_segmentation seg;
	__u32 flags;
	__u16 compressed_header_size;
	__u16 uncompressed_header_size;
	__u16 frame_width_minus_1;
	__u16 frame_height_minus_1;
	__u16 render_width_minus_1;
	__u16 render_height_minus_1;
	__u64 last_frame_ts;
	__u64 golden_frame_ts;
	__u64 alt_frame_ts;
	__u8 ref_frame_sign_bias;
	__u8 reset_frame_context;
	__u8 frame_context_idx;
	__u8 profile;
	__u8 bit_depth;
	__u8 interpolation_filter;
	__u8 tile_cols_log2;
	__u8 tile_rows_log2;
	__u8 reference_mode;
	__u8 reserved[7];
};

#define V4L2_VP9_NUM_FRAME_CTX	4

/**
 * struct v4l2_vp9_mv_probs - VP9 Motion vector probability updates
 * @joint: motion vector joint probability updates.
 * @sign: motion vector sign probability updates.
 * @classes: motion vector class probability updates.
 * @class0_bit: motion vector class0 bit probability updates.
 * @bits: motion vector bits probability updates.
 * @class0_fr: motion vector class0 fractional bit probability updates.
 * @fr: motion vector fractional bit probability updates.
 * @class0_hp: motion vector class0 high precision fractional bit probability updates.
 * @hp: motion vector high precision fractional bit probability updates.
 *
 * This structure contains new values of motion vector probabilities.
 * A value of zero in an array element means there is no update of the relevant probability.
 * See `struct v4l2_vp9_prob_updates` for details.
 */
struct v4l2_vp9_mv_probs {
	__u8 joint[3];
	__u8 sign[2];
	__u8 classes[2][10];
	__u8 class0_bit[2];
	__u8 bits[2][10];
	__u8 class0_fr[2][2][3];
	__u8 fr[2][3];
	__u8 class0_hp[2];
	__u8 hp[2];
};

#define V4L2_CID_STATELESS_VP9_COMPRESSED_HDR	(V4L2_CID_CODEC_STATELESS_BASE + 301)

#define V4L2_VP9_TX_MODE_ONLY_4X4			0
#define V4L2_VP9_TX_MODE_ALLOW_8X8			1
#define V4L2_VP9_TX_MODE_ALLOW_16X16			2
#define V4L2_VP9_TX_MODE_ALLOW_32X32			3
#define V4L2_VP9_TX_MODE_SELECT				4

/**
 * struct v4l2_ctrl_vp9_compressed_hdr - VP9 probability updates control
 * @tx_mode: specifies the TX mode. Set to one of V4L2_VP9_TX_MODE_{}.
 * @tx8: TX 8x8 probability updates.
 * @tx16: TX 16x16 probability updates.
 * @tx32: TX 32x32 probability updates.
 * @coef: coefficient probability updates.
 * @skip: skip probability updates.
 * @inter_mode: inter mode probability updates.
 * @interp_filter: interpolation filter probability updates.
 * @is_inter: is inter-block probability updates.
 * @comp_mode: compound prediction mode probability updates.
 * @single_ref: single ref probability updates.
 * @comp_ref: compound ref probability updates.
 * @y_mode: Y prediction mode probability updates.
 * @uv_mode: UV prediction mode probability updates.
 * @partition: partition probability updates.
 * @mv: motion vector probability updates.
 *
 * This structure holds the probabilities update as parsed in the compressed
 * header (Spec 6.3). These values represent the value of probability update after
 * being translated with inv_map_table[] (see 6.3.5). A value of zero in an array element
 * means that there is no update of the relevant probability.
 *
 * This control is optional and needs to be used when dealing with the hardware which is
 * not capable of parsing the compressed header itself. Only drivers which need it will
 * implement it.
 */
struct v4l2_ctrl_vp9_compressed_hdr {
	__u8 tx_mode;
	__u8 tx8[2][1];
	__u8 tx16[2][2];
	__u8 tx32[2][3];
	__u8 coef[4][2][2][6][6][3];
	__u8 skip[3];
	__u8 inter_mode[7][3];
	__u8 interp_filter[4][2];
	__u8 is_inter[4];
	__u8 comp_mode[5];
	__u8 single_ref[5][2];
	__u8 comp_ref[5];
	__u8 y_mode[4][9];
	__u8 uv_mode[10][9];
	__u8 partition[16][3];

	struct v4l2_vp9_mv_probs mv;
};

/* Stateless AV1 controls */

#define V4L2_AV1_TOTAL_REFS_PER_FRAME	8
#define V4L2_AV1_CDEF_MAX		8
#define V4L2_AV1_NUM_PLANES_MAX		3 /* 1 if monochrome, 3 otherwise */
#define V4L2_AV1_MAX_SEGMENTS		8
#define V4L2_AV1_MAX_OPERATING_POINTS	(1 << 5) /* 5 bits to encode */
#define V4L2_AV1_REFS_PER_FRAME		7
#define V4L2_AV1_MAX_NUM_Y_POINTS	(1 << 4) /* 4 bits to encode */
#define V4L2_AV1_MAX_NUM_CB_POINTS	(1 << 4) /* 4 bits to encode */
#define V4L2_AV1_MAX_NUM_CR_POINTS	(1 << 4) /* 4 bits to encode */
#define V4L2_AV1_AR_COEFFS_SIZE		25 /* (2 * 3 * (3 + 1)) + 1 */
#define V4L2_AV1_MAX_NUM_PLANES		3
#define V4L2_AV1_MAX_TILE_COLS		64
#define V4L2_AV1_MAX_TILE_ROWS		64
#define V4L2_AV1_MAX_TILE_COUNT		512

#define V4L2_AV1_SEQUENCE_FLAG_STILL_PICTURE		  0x00000001
#define V4L2_AV1_SEQUENCE_FLAG_USE_128X128_SUPERBLOCK	  0x00000002
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_FILTER_INTRA	  0x00000004
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_INTRA_EDGE_FILTER   0x00000008
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_INTERINTRA_COMPOUND 0x00000010
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_MASKED_COMPOUND	  0x00000020
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_WARPED_MOTION	  0x00000040
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_DUAL_FILTER	  0x00000080
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_ORDER_HINT	  0x00000100
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_JNT_COMP		  0x00000200
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_REF_FRAME_MVS	  0x00000400
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_SUPERRES		  0x00000800
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_CDEF		  0x00001000
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_RESTORATION	  0x00002000
#define V4L2_AV1_SEQUENCE_FLAG_MONO_CHROME		  0x00004000
#define V4L2_AV1_SEQUENCE_FLAG_COLOR_RANGE		  0x00008000
#define V4L2_AV1_SEQUENCE_FLAG_SUBSAMPLING_X		  0x00010000
#define V4L2_AV1_SEQUENCE_FLAG_SUBSAMPLING_Y		  0x00020000
#define V4L2_AV1_SEQUENCE_FLAG_FILM_GRAIN_PARAMS_PRESENT  0x00040000
#define V4L2_AV1_SEQUENCE_FLAG_SEPARATE_UV_DELTA_Q	  0x00080000

#define V4L2_CID_STATELESS_AV1_SEQUENCE (V4L2_CID_CODEC_STATELESS_BASE + 500)
/**
 * struct v4l2_ctrl_av1_sequence - AV1 Sequence
 *
 * Represents an AV1 Sequence OBU. See section 5.5 "Sequence header OBU syntax"
 * for more details.
 *
 * @flags: See V4L2_AV1_SEQUENCE_FLAG_{}.
 * @seq_profile: specifies the features that can be used in the coded video
 * sequence.
 * @order_hint_bits: specifies the number of bits used for the order_hint field
 * at each frame.
 * @bit_depth: the bitdepth to use for the sequence as described in section
 * 5.5.2 "Color config syntax".
 * @reserved: padding field. Should be zeroed by applications.
 * @max_frame_width_minus_1: specifies the maximum frame width minus 1 for the
 * frames represented by this sequence header.
 * @max_frame_height_minus_1: specifies the maximum frame height minus 1 for the
 * frames represented by this sequence header.
 */
struct v4l2_ctrl_av1_sequence {
	__u32 flags;
	__u8 seq_profile;
	__u8 order_hint_bits;
	__u8 bit_depth;
	__u8 reserved;
	__u16 max_frame_width_minus_1;
	__u16 max_frame_height_minus_1;
};

#define V4L2_CID_STATELESS_AV1_TILE_GROUP_ENTRY (V4L2_CID_CODEC_STATELESS_BASE + 501)
/**
 * struct v4l2_ctrl_av1_tile_group_entry - AV1 Tile Group entry
 *
 * Represents a single AV1 tile inside an AV1 Tile Group. Note that MiRowStart,
 * MiRowEnd, MiColStart and MiColEnd can be retrieved from struct
 * v4l2_av1_tile_info in struct v4l2_ctrl_av1_frame using tile_row and
 * tile_col. See section 6.10.1 "General tile group OBU semantics" for more
 * details.
 *
 * @tile_offset: offset from the OBU data, i.e. where the coded tile data
 * actually starts.
 * @tile_size: specifies the size in bytes of the coded tile. Equivalent to
 * "TileSize" in the AV1 Specification.
 * @tile_row: specifies the row of the current tile. Equivalent to "TileRow" in
 * the AV1 Specification.
 * @tile_col: specifies the col of the current tile. Equivalent to "TileCol" in
 * the AV1 Specification.
 */
struct v4l2_ctrl_av1_tile_group_entry {
	__u32 tile_offset;
	__u32 tile_size;
	__u32 tile_row;
	__u32 tile_col;
};

/**
 * enum v4l2_av1_warp_model - AV1 Warp Model as described in section 3
 * "Symbols and abbreviated terms" of the AV1 Specification.
 *
 * @V4L2_AV1_WARP_MODEL_IDENTITY: Warp model is just an identity transform.
 * @V4L2_AV1_WARP_MODEL_TRANSLATION: Warp model is a pure translation.
 * @V4L2_AV1_WARP_MODEL_ROTZOOM: Warp model is a rotation + symmetric zoom +
 * translation.
 * @V4L2_AV1_WARP_MODEL_AFFINE: Warp model is a general affine transform.
 */
enum v4l2_av1_warp_model {
	V4L2_AV1_WARP_MODEL_IDENTITY = 0,
	V4L2_AV1_WARP_MODEL_TRANSLATION = 1,
	V4L2_AV1_WARP_MODEL_ROTZOOM = 2,
	V4L2_AV1_WARP_MODEL_AFFINE = 3,
};

/**
 * enum v4l2_av1_reference_frame - AV1 reference frames
 *
 * @V4L2_AV1_REF_INTRA_FRAME: Intra Frame Reference
 * @V4L2_AV1_REF_LAST_FRAME: Last Reference Frame
 * @V4L2_AV1_REF_LAST2_FRAME: Last2 Reference Frame
 * @V4L2_AV1_REF_LAST3_FRAME: Last3 Reference Frame
 * @V4L2_AV1_REF_GOLDEN_FRAME: Golden Reference Frame
 * @V4L2_AV1_REF_BWDREF_FRAME: BWD Reference Frame
 * @V4L2_AV1_REF_ALTREF2_FRAME: Alternative2 Reference Frame
 * @V4L2_AV1_REF_ALTREF_FRAME: Alternative Reference Frame
 */
enum v4l2_av1_reference_frame {
	V4L2_AV1_REF_INTRA_FRAME = 0,
	V4L2_AV1_REF_LAST_FRAME = 1,
	V4L2_AV1_REF_LAST2_FRAME = 2,
	V4L2_AV1_REF_LAST3_FRAME = 3,
	V4L2_AV1_REF_GOLDEN_FRAME = 4,
	V4L2_AV1_REF_BWDREF_FRAME = 5,
	V4L2_AV1_REF_ALTREF2_FRAME = 6,
	V4L2_AV1_REF_ALTREF_FRAME = 7,
};

#define V4L2_AV1_GLOBAL_MOTION_IS_INVALID(ref) (1 << (ref))

#define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_GLOBAL	   0x1
#define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_ROT_ZOOM	   0x2
#define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_TRANSLATION 0x4
/**
 * struct v4l2_av1_global_motion - AV1 Global Motion parameters as described in
 * section 6.8.17 "Global motion params semantics" of the AV1 specification.
 *
 * @flags: A bitfield containing the flags per reference frame. See
 * V4L2_AV1_GLOBAL_MOTION_FLAG_{}
 * @type: The type of global motion transform used.
 * @params: this field has the same meaning as "gm_params" in the AV1
 * specification.
 * @invalid: bitfield indicating whether the global motion params are invalid
 * for a given reference frame. See section 7.11.3.6 Setup shear process and
 * the variable "warpValid". Use V4L2_AV1_GLOBAL_MOTION_IS_INVALID(ref) to
 * create a suitable mask.
 * @reserved: padding field. Should be zeroed by applications.
 */

struct v4l2_av1_global_motion {
	__u8 flags[V4L2_AV1_TOTAL_REFS_PER_FRAME];
	enum v4l2_av1_warp_model type[V4L2_AV1_TOTAL_REFS_PER_FRAME];
	__s32 params[V4L2_AV1_TOTAL_REFS_PER_FRAME][6];
	__u8 invalid;
	__u8 reserved[3];
};

/**
 * enum v4l2_av1_frame_restoration_type - AV1 Frame Restoration Type
 * @V4L2_AV1_FRAME_RESTORE_NONE: no filtering is applied.
 * @V4L2_AV1_FRAME_RESTORE_WIENER: Wiener filter process is invoked.
 * @V4L2_AV1_FRAME_RESTORE_SGRPROJ: self guided filter process is invoked.
 * @V4L2_AV1_FRAME_RESTORE_SWITCHABLE: restoration filter is swichtable.
 */
enum v4l2_av1_frame_restoration_type {
	V4L2_AV1_FRAME_RESTORE_NONE = 0,
	V4L2_AV1_FRAME_RESTORE_WIENER = 1,
	V4L2_AV1_FRAME_RESTORE_SGRPROJ = 2,
	V4L2_AV1_FRAME_RESTORE_SWITCHABLE = 3,
};

#define V4L2_AV1_LOOP_RESTORATION_FLAG_USES_LR		0x1
#define V4L2_AV1_LOOP_RESTORATION_FLAG_USES_CHROMA_LR	0x2

/**
 * struct v4l2_av1_loop_restoration - AV1 Loop Restauration as described in
 * section 6.10.15 "Loop restoration params semantics" of the AV1 specification.
 *
 * @flags: See V4L2_AV1_LOOP_RESTORATION_FLAG_{}.
 * @lr_unit_shift: specifies if the luma restoration size should be halved.
 * @lr_uv_shift: specifies if the chroma size should be half the luma size.
 * @reserved: padding field. Should be zeroed by applications.
 * @frame_restoration_type: specifies the type of restoration used for each
 * plane. See enum v4l2_av1_frame_restoration_type.
 * @loop_restoration_size: specifies the size of loop restoration units in units
 * of samples in the current plane.
 */
struct v4l2_av1_loop_restoration {
	__u8 flags;
	__u8 lr_unit_shift;
	__u8 lr_uv_shift;
	__u8 reserved;
	enum v4l2_av1_frame_restoration_type frame_restoration_type[V4L2_AV1_NUM_PLANES_MAX];
	__u32 loop_restoration_size[V4L2_AV1_MAX_NUM_PLANES];
};

/**
 * struct v4l2_av1_cdef - AV1 CDEF params semantics as described in section
 * 6.10.14 "CDEF params semantics" of the AV1 specification
 *
 * @damping_minus_3: controls the amount of damping in the deringing filter.
 * @bits: specifies the number of bits needed to specify which CDEF filter to
 * apply.
 * @y_pri_strength: specifies the strength of the primary filter.
 * @y_sec_strength: specifies the strength of the secondary filter.
 * @uv_pri_strength: specifies the strength of the primary filter.
 * @uv_sec_strength: specifies the strength of the secondary filter.
 */
struct v4l2_av1_cdef {
	__u8 damping_minus_3;
	__u8 bits;
	__u8 y_pri_strength[V4L2_AV1_CDEF_MAX];
	__u8 y_sec_strength[V4L2_AV1_CDEF_MAX];
	__u8 uv_pri_strength[V4L2_AV1_CDEF_MAX];
	__u8 uv_sec_strength[V4L2_AV1_CDEF_MAX];
};

#define V4L2_AV1_SEGMENTATION_FLAG_ENABLED	   0x1
#define V4L2_AV1_SEGMENTATION_FLAG_UPDATE_MAP	   0x2
#define V4L2_AV1_SEGMENTATION_FLAG_TEMPORAL_UPDATE 0x4
#define V4L2_AV1_SEGMENTATION_FLAG_UPDATE_DATA	   0x8
#define V4L2_AV1_SEGMENTATION_FLAG_SEG_ID_PRE_SKIP 0x10

/**
 * enum v4l2_av1_segment_feature - AV1 segment features as described in section
 * 3 "Symbols and abbreviated terms" of the AV1 specification.
 *
 * @V4L2_AV1_SEG_LVL_ALT_Q: Index for quantizer segment feature.
 * @V4L2_AV1_SEG_LVL_ALT_LF_Y_V: Index for vertical luma loop filter segment
 * feature.
 * @V4L2_AV1_SEG_LVL_REF_FRAME: Index for reference frame segment feature.
 * @V4L2_AV1_SEG_LVL_REF_SKIP: Index for skip segment feature.
 * @V4L2_AV1_SEG_LVL_REF_GLOBALMV: Index for global mv feature.
 * @V4L2_AV1_SEG_LVL_MAX: Number of segment features.
 */
enum v4l2_av1_segment_feature {
	V4L2_AV1_SEG_LVL_ALT_Q = 0,
	V4L2_AV1_SEG_LVL_ALT_LF_Y_V = 1,
	V4L2_AV1_SEG_LVL_REF_FRAME = 5,
	V4L2_AV1_SEG_LVL_REF_SKIP = 6,
	V4L2_AV1_SEG_LVL_REF_GLOBALMV = 7,
	V4L2_AV1_SEG_LVL_MAX = 8
};

#define V4L2_AV1_SEGMENT_FEATURE_ENABLED(id)	(1 << (id))

/**
 * struct v4l2_av1_segmentation - AV1 Segmentation params as defined in section
 * 6.8.13 "Segmentation params semantics" of the AV1 specification.
 *
 * @flags: see V4L2_AV1_SEGMENTATION_FLAG_{}.
 * @last_active_seg_id: indicates the highest numbered segment id that has some
 * enabled feature. This is used when decoding the segment id to only decode
 * choices corresponding to used segments.
 * @feature_enabled: bitmask defining which features are enabled in each
 * segment. Use V4L2_AV1_SEGMENT_FEATURE_ENABLED to build a suitable mask.
 * @feature_data: data attached to each feature. Data entry is only valid if the
 * feature is enabled
 */
struct v4l2_av1_segmentation {
	__u8 flags;
	__u8 last_active_seg_id;
	__u8 feature_enabled[V4L2_AV1_MAX_SEGMENTS];
	__s16 feature_data[V4L2_AV1_MAX_SEGMENTS][V4L2_AV1_SEG_LVL_MAX];
};

#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_ENABLED    0x1
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_UPDATE     0x2
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_LF_PRESENT 0x4
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_LF_MULTI   0x8

/**
 * struct v4l2_av1_loop_filter - AV1 Loop filter params as defined in section
 * 6.8.10 "Loop filter semantics" and 6.8.16 "Loop filter delta parameters
 * semantics" of the AV1 specification.
 *
 * @flags: see V4L2_AV1_LOOP_FILTER_FLAG_{}
 * @level: an array containing loop filter strength values. Different loop
 * filter strength values from the array are used depending on the image plane
 * being filtered, and the edge direction (vertical or horizontal) being
 * filtered.
 * @sharpness: indicates the sharpness level. The loop_filter_level and
 * loop_filter_sharpness together determine when a block edge is filtered, and
 * by how much the filtering can change the sample values. The loop filter
 * process is described in section 7.14 of the AV1 specification.
 * @ref_deltas: contains the adjustment needed for the filter level based on the
 * chosen reference frame. If this syntax element is not present, it maintains
 * its previous value.
 * @mode_deltas: contains the adjustment needed for the filter level based on
 * the chosen mode. If this syntax element is not present, it maintains its
 * previous value.
 * @delta_lf_res: specifies the left shift which should be applied to decoded
 * loop filter delta values.
 */
struct v4l2_av1_loop_filter {
	__u8 flags;
	__u8 level[4];
	__u8 sharpness;
	__s8 ref_deltas[V4L2_AV1_TOTAL_REFS_PER_FRAME];
	__s8 mode_deltas[2];
	__u8 delta_lf_res;
};

#define V4L2_AV1_QUANTIZATION_FLAG_DIFF_UV_DELTA   0x1
#define V4L2_AV1_QUANTIZATION_FLAG_USING_QMATRIX   0x2
#define V4L2_AV1_QUANTIZATION_FLAG_DELTA_Q_PRESENT 0x4

/**
 * struct v4l2_av1_quantization - AV1 Quantization params as defined in section
 * 6.8.11 "Quantization params semantics" of the AV1 specification.
 *
 * @flags: see V4L2_AV1_QUANTIZATION_FLAG_{}
 * @base_q_idx: indicates the base frame qindex. This is used for Y AC
 * coefficients and as the base value for the other quantizers.
 * @delta_q_y_dc: indicates the Y DC quantizer relative to base_q_idx.
 * @delta_q_u_dc: indicates the U DC quantizer relative to base_q_idx.
 * @delta_q_u_ac: indicates the U AC quantizer relative to base_q_idx.
 * @delta_q_v_dc: indicates the V DC quantizer relative to base_q_idx.
 * @delta_q_v_ac: indicates the V AC quantizer relative to base_q_idx.
 * @qm_y: specifies the level in the quantizer matrix that should be used for
 * luma plane decoding.
 * @qm_u: specifies the level in the quantizer matrix that should be used for
 * chroma U plane decoding.
 * @qm_v: specifies the level in the quantizer matrix that should be used for
 * chroma V plane decoding.
 * @delta_q_res: specifies the left shift which should be applied to decoded
 * quantizer index delta values.
 */
struct v4l2_av1_quantization {
	__u8 flags;
	__u8 base_q_idx;
	__s8 delta_q_y_dc;
	__s8 delta_q_u_dc;
	__s8 delta_q_u_ac;
	__s8 delta_q_v_dc;
	__s8 delta_q_v_ac;
	__u8 qm_y;
	__u8 qm_u;
	__u8 qm_v;
	__u8 delta_q_res;
};

#define V4L2_AV1_TILE_INFO_FLAG_UNIFORM_TILE_SPACING	0x1

/**
 * struct v4l2_av1_tile_info - AV1 Tile info as defined in section 6.8.14 "Tile
 * info semantics" of the AV1 specification.
 *
 * @flags: see V4L2_AV1_TILE_INFO_FLAG_{}
 * @context_update_tile_id: specifies which tile to use for the CDF update.
 * @tile_rows: specifies the number of tiles down the frame.
 * @tile_cols: specifies the number of tiles across the frame.
 * @mi_col_starts: an array specifying the start column (in units of 4x4 luma
 * samples) for each tile across the image.
 * @mi_row_starts: an array specifying the start row (in units of 4x4 luma
 * samples) for each tile down the image.
 * @width_in_sbs_minus_1: specifies the width of a tile minus 1 in units of
 * superblocks.
 * @height_in_sbs_minus_1:  specifies the height of a tile minus 1 in units of
 * superblocks.
 * @tile_size_bytes: specifies the number of bytes needed to code each tile
 * size.
 * @reserved: padding field. Should be zeroed by applications.
 */
struct v4l2_av1_tile_info {
	__u8 flags;
	__u8 context_update_tile_id;
	__u8 tile_cols;
	__u8 tile_rows;
	__u32 mi_col_starts[V4L2_AV1_MAX_TILE_COLS + 1];
	__u32 mi_row_starts[V4L2_AV1_MAX_TILE_ROWS + 1];
	__u32 width_in_sbs_minus_1[V4L2_AV1_MAX_TILE_COLS];
	__u32 height_in_sbs_minus_1[V4L2_AV1_MAX_TILE_ROWS];
	__u8 tile_size_bytes;
	__u8 reserved[3];
};

/**
 * enum v4l2_av1_frame_type - AV1 Frame Type
 *
 * @V4L2_AV1_KEY_FRAME: Key frame
 * @V4L2_AV1_INTER_FRAME: Inter frame
 * @V4L2_AV1_INTRA_ONLY_FRAME: Intra-only frame
 * @V4L2_AV1_SWITCH_FRAME: Switch frame
 */
enum v4l2_av1_frame_type {
	V4L2_AV1_KEY_FRAME = 0,
	V4L2_AV1_INTER_FRAME = 1,
	V4L2_AV1_INTRA_ONLY_FRAME = 2,
	V4L2_AV1_SWITCH_FRAME = 3
};

/**
 * enum v4l2_av1_interpolation_filter - AV1 interpolation filter types
 *
 * @V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP: eight tap filter
 * @V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SMOOTH: eight tap smooth filter
 * @V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SHARP: eight tap sharp filter
 * @V4L2_AV1_INTERPOLATION_FILTER_BILINEAR: bilinear filter
 * @V4L2_AV1_INTERPOLATION_FILTER_SWITCHABLE: filter selection is signaled at
 * the block level
 *
 * See section 6.8.9 "Interpolation filter semantics" of the AV1 specification
 * for more details.
 */
enum v4l2_av1_interpolation_filter {
	V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP = 0,
	V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SMOOTH = 1,
	V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SHARP = 2,
	V4L2_AV1_INTERPOLATION_FILTER_BILINEAR = 3,
	V4L2_AV1_INTERPOLATION_FILTER_SWITCHABLE = 4,
};

/**
 * enum v4l2_av1_tx_mode - AV1 Tx mode as described in section 6.8.21 "TX mode
 * semantics" of the AV1 specification.
 * @V4L2_AV1_TX_MODE_ONLY_4X4: the inverse transform will use only 4x4
 * transforms
 * @V4L2_AV1_TX_MODE_LARGEST: the inverse transform will use the largest
 * transform size that fits inside the block
 * @V4L2_AV1_TX_MODE_SELECT: the choice of transform size is specified
 * explicitly for each block.
 */
enum v4l2_av1_tx_mode {
	V4L2_AV1_TX_MODE_ONLY_4X4 = 0,
	V4L2_AV1_TX_MODE_LARGEST = 1,
	V4L2_AV1_TX_MODE_SELECT = 2
};

#define V4L2_AV1_FRAME_FLAG_SHOW_FRAME			 0x00000001
#define V4L2_AV1_FRAME_FLAG_SHOWABLE_FRAME		 0x00000002
#define V4L2_AV1_FRAME_FLAG_ERROR_RESILIENT_MODE	 0x00000004
#define V4L2_AV1_FRAME_FLAG_DISABLE_CDF_UPDATE		 0x00000008
#define V4L2_AV1_FRAME_FLAG_ALLOW_SCREEN_CONTENT_TOOLS	 0x00000010
#define V4L2_AV1_FRAME_FLAG_FORCE_INTEGER_MV		 0x00000020
#define V4L2_AV1_FRAME_FLAG_ALLOW_INTRABC		 0x00000040
#define V4L2_AV1_FRAME_FLAG_USE_SUPERRES		 0x00000080
#define V4L2_AV1_FRAME_FLAG_ALLOW_HIGH_PRECISION_MV	 0x00000100
#define V4L2_AV1_FRAME_FLAG_IS_MOTION_MODE_SWITCHABLE	 0x00000200
#define V4L2_AV1_FRAME_FLAG_USE_REF_FRAME_MVS		 0x00000400
#define V4L2_AV1_FRAME_FLAG_DISABLE_FRAME_END_UPDATE_CDF 0x00000800
#define V4L2_AV1_FRAME_FLAG_ALLOW_WARPED_MOTION		 0x00001000
#define V4L2_AV1_FRAME_FLAG_REFERENCE_SELECT		 0x00002000
#define V4L2_AV1_FRAME_FLAG_REDUCED_TX_SET		 0x00004000
#define V4L2_AV1_FRAME_FLAG_SKIP_MODE_ALLOWED		 0x00008000
#define V4L2_AV1_FRAME_FLAG_SKIP_MODE_PRESENT		 0x00010000
#define V4L2_AV1_FRAME_FLAG_FRAME_SIZE_OVERRIDE		 0x00020000
#define V4L2_AV1_FRAME_FLAG_BUFFER_REMOVAL_TIME_PRESENT	 0x00040000
#define V4L2_AV1_FRAME_FLAG_FRAME_REFS_SHORT_SIGNALING	 0x00080000

#define V4L2_CID_STATELESS_AV1_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 502)
/**
 * struct v4l2_ctrl_av1_frame - Represents an AV1 Frame Header OBU.
 *
 * @tile_info: tile info
 * @quantization: quantization params
 * @segmentation: segmentation params
 * @superres_denom: the denominator for the upscaling ratio.
 * @loop_filter: loop filter params
 * @cdef: cdef params
 * @skip_mode_frame: specifies the frames to use for compound prediction when
 * skip_mode is equal to 1.
 * @primary_ref_frame: specifies which reference frame contains the CDF values
 * and other state that should be loaded at the start of the frame.
 * @loop_restoration: loop restoration params
 * @global_motion: global motion params
 * @flags: see V4L2_AV1_FRAME_FLAG_{}
 * @frame_type: specifies the AV1 frame type
 * @order_hint: specifies OrderHintBits least significant bits of the expected
 * output order for this frame.
 * @upscaled_width: the upscaled width.
 * @interpolation_filter: specifies the filter selection used for performing
 * inter prediction.
 * @tx_mode: specifies how the transform size is determined.
 * @frame_width_minus_1: add 1 to get the frame's width.
 * @frame_height_minus_1: add 1 to get the frame's height
 * @render_width_minus_1: add 1 to get the render width of the frame in luma
 * samples.
 * @render_height_minus_1: add 1 to get the render height of the frame in luma
 * samples.
 * @current_frame_id: specifies the frame id number for the current frame. Frame
 * id numbers are additional information that do not affect the decoding
 * process, but provide decoders with a way of detecting missing reference
 * frames so that appropriate action can be taken.
 * @buffer_removal_time: specifies the frame removal time in units of DecCT clock
 * ticks counted from the removal time of the last random access point for
 * operating point opNum.
 * @reserved: padding field. Should be zeroed by applications.
 * @order_hints: specifies the expected output order hint for each reference
 * frame. This field corresponds to the OrderHints variable from the
 * specification (section 5.9.2 "Uncompressed header syntax"). As such, this is
 * only used for non-intra frames and ignored otherwise. order_hints[0] is
 * always ignored.
 * @reference_frame_ts: the V4L2 timestamp of the reference frame slots.
 * @ref_frame_idx: used to index into @reference_frame_ts when decoding
 * inter-frames. The meaning of this array is the same as in the specification.
 * The timestamp refers to the timestamp field in struct v4l2_buffer. Use
 * v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
 * @refresh_frame_flags: contains a bitmask that specifies which reference frame
 * slots will be updated with the current frame after it is decoded.
 */
struct v4l2_ctrl_av1_frame {
	struct v4l2_av1_tile_info tile_info;
	struct v4l2_av1_quantization quantization;
	__u8 superres_denom;
	struct v4l2_av1_segmentation segmentation;
	struct v4l2_av1_loop_filter loop_filter;
	struct v4l2_av1_cdef cdef;
	__u8 skip_mode_frame[2];
	__u8 primary_ref_frame;
	struct v4l2_av1_loop_restoration loop_restoration;
	struct v4l2_av1_global_motion global_motion;
	__u32 flags;
	enum v4l2_av1_frame_type frame_type;
	__u32 order_hint;
	__u32 upscaled_width;
	enum v4l2_av1_interpolation_filter interpolation_filter;
	enum v4l2_av1_tx_mode tx_mode;
	__u32 frame_width_minus_1;
	__u32 frame_height_minus_1;
	__u16 render_width_minus_1;
	__u16 render_height_minus_1;

	__u32 current_frame_id;
	__u32 buffer_removal_time[V4L2_AV1_MAX_OPERATING_POINTS];
	__u8 reserved[4];
	__u32 order_hints[V4L2_AV1_TOTAL_REFS_PER_FRAME];
	__u64 reference_frame_ts[V4L2_AV1_TOTAL_REFS_PER_FRAME];
	__s8 ref_frame_idx[V4L2_AV1_REFS_PER_FRAME];
	__u8 refresh_frame_flags;
};

#define V4L2_AV1_FILM_GRAIN_FLAG_APPLY_GRAIN 0x1
#define V4L2_AV1_FILM_GRAIN_FLAG_UPDATE_GRAIN 0x2
#define V4L2_AV1_FILM_GRAIN_FLAG_CHROMA_SCALING_FROM_LUMA 0x4
#define V4L2_AV1_FILM_GRAIN_FLAG_OVERLAP 0x8
#define V4L2_AV1_FILM_GRAIN_FLAG_CLIP_TO_RESTRICTED_RANGE 0x10

#define V4L2_CID_STATELESS_AV1_FILM_GRAIN (V4L2_CID_CODEC_STATELESS_BASE + 505)
/**
 * struct v4l2_ctrl_av1_film_grain - AV1 Film Grain parameters.
 *
 * Film grain parameters as specified by section 6.8.20 of the AV1 Specification.
 *
 * @flags: see V4L2_AV1_FILM_GRAIN_{}.
 * @cr_mult: represents a multiplier for the cr component used in derivation of
 * the input index to the cr component scaling function.
 * @grain_seed: specifies the starting value for the pseudo-random numbers used
 * during film grain synthesis.
 * @film_grain_params_ref_idx: indicates which reference frame contains the
 * film grain parameters to be used for this frame.
 * @num_y_points: specifies the number of points for the piece-wise linear
 * scaling function of the luma component.
 * @point_y_value: represents the x (luma value) coordinate for the i-th point
 * of the piecewise linear scaling function for luma component. The values are
 * signaled on the scale of 0..255. In case of 10 bit video, these values
 * correspond to luma values divided by 4. In case of 12 bit video, these values
 * correspond to luma values divided by 16.
 * @point_y_scaling:  represents the scaling (output) value for the i-th point
 * of the piecewise linear scaling function for luma component.
 * @num_cb_points: specifies the number of points for the piece-wise linear
 * scaling function of the cb component.
 * @point_cb_value: represents the x coordinate for the i-th point of the
 * piece-wise linear scaling function for cb component. The values are signaled
 * on the scale of 0..255.
 * @point_cb_scaling: represents the scaling (output) value for the i-th point
 * of the piecewise linear scaling function for cb component.
 * @num_cr_points: specifies represents the number of points for the piece-wise
 * linear scaling function of the cr component.
 * @point_cr_value:  represents the x coordinate for the i-th point of the
 * piece-wise linear scaling function for cr component. The values are signaled
 * on the scale of 0..255.
 * @point_cr_scaling:  represents the scaling (output) value for the i-th point
 * of the piecewise linear scaling function for cr component.
 * @grain_scaling_minus_8: represents the shift – 8 applied to the values of the
 * chroma component. The grain_scaling_minus_8 can take values of 0..3 and
 * determines the range and quantization step of the standard deviation of film
 * grain.
 * @ar_coeff_lag: specifies the number of auto-regressive coefficients for luma
 * and chroma.
 * @ar_coeffs_y_plus_128: specifies auto-regressive coefficients used for the Y
 * plane.
 * @ar_coeffs_cb_plus_128: specifies auto-regressive coefficients used for the U
 * plane.
 * @ar_coeffs_cr_plus_128: specifies auto-regressive coefficients used for the V
 * plane.
 * @ar_coeff_shift_minus_6: specifies the range of the auto-regressive
 * coefficients. Values of 0, 1, 2, and 3 correspond to the ranges for
 * auto-regressive coefficients of [-2, 2), [-1, 1), [-0.5, 0.5) and [-0.25,
 * 0.25) respectively.
 * @grain_scale_shift: specifies how much the Gaussian random numbers should be
 * scaled down during the grain synthesis process.
 * @cb_mult: represents a multiplier for the cb component used in derivation of
 * the input index to the cb component scaling function.
 * @cb_luma_mult: represents a multiplier for the average luma component used in
 * derivation of the input index to the cb component scaling function.
 * @cr_luma_mult: represents a multiplier for the average luma component used in
 * derivation of the input index to the cr component scaling function.
 * @cb_offset: represents an offset used in derivation of the input index to the
 * cb component scaling function.
 * @cr_offset: represents an offset used in derivation of the input index to the
 * cr component scaling function.
 * @reserved: padding field. Should be zeroed by applications.
 */
struct v4l2_ctrl_av1_film_grain {
	__u8 flags;
	__u8 cr_mult;
	__u16 grain_seed;
	__u8 film_grain_params_ref_idx;
	__u8 num_y_points;
	__u8 point_y_value[V4L2_AV1_MAX_NUM_Y_POINTS];
	__u8 point_y_scaling[V4L2_AV1_MAX_NUM_Y_POINTS];
	__u8 num_cb_points;
	__u8 point_cb_value[V4L2_AV1_MAX_NUM_CB_POINTS];
	__u8 point_cb_scaling[V4L2_AV1_MAX_NUM_CB_POINTS];
	__u8 num_cr_points;
	__u8 point_cr_value[V4L2_AV1_MAX_NUM_CR_POINTS];
	__u8 point_cr_scaling[V4L2_AV1_MAX_NUM_CR_POINTS];
	__u8 grain_scaling_minus_8;
	__u8 ar_coeff_lag;
	__u8 ar_coeffs_y_plus_128[V4L2_AV1_AR_COEFFS_SIZE];
	__u8 ar_coeffs_cb_plus_128[V4L2_AV1_AR_COEFFS_SIZE];
	__u8 ar_coeffs_cr_plus_128[V4L2_AV1_AR_COEFFS_SIZE];
	__u8 ar_coeff_shift_minus_6;
	__u8 grain_scale_shift;
	__u8 cb_mult;
	__u8 cb_luma_mult;
	__u8 cr_luma_mult;
	__u16 cb_offset;
	__u16 cr_offset;
	__u8 reserved[4];
};

/* MPEG-compression definitions kept for backwards compatibility */
#define V4L2_CTRL_CLASS_MPEG            V4L2_CTRL_CLASS_CODEC
#define V4L2_CID_MPEG_CLASS             V4L2_CID_CODEC_CLASS
#define V4L2_CID_MPEG_BASE              V4L2_CID_CODEC_BASE
#define V4L2_CID_MPEG_CX2341X_BASE      V4L2_CID_CODEC_CX2341X_BASE
#define V4L2_CID_MPEG_MFC51_BASE        V4L2_CID_CODEC_MFC51_BASE

#endif
